Rust Server TrendsSeismic network · station log
Recording Stations11,747 Players54,200 Active3,368 Wipes · 3 h130 48 h

Station XX-16084 · no signal

Rustoria.co - US Long Preview Server (Map #5)

Offline 2.28.140.203:28010 checked 27d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 13:48 UTC27d ago M0.0steady 0 – running 0
Thu 1 Oct, 07:19 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 23:14 UTC28d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC28d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 10:59 UTC28d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 03:57 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 20:45 UTC29d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 14:38 UTC29d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 08:33 UTC29d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 00:10 UTC29d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average
285/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average
126/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
60/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
36/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 35 on average
26/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustoria.co - US Long Preview Server (Map #5)?

Rustoria.co - US Long Preview Server (Map #5) runs a procedural map of size 4,750 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - US Long Preview Server (Map #5)?

You will find no gather rate in the name of Rustoria.co - US Long Preview Server (Map #5). At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rustoria.co - US Long Preview Server (Map #5) right now?

No players are recorded on Rustoria.co - US Long Preview Server (Map #5) at this moment; it is offline, and the last sighting was 27 days 5 hours ago.

How does Rustoria.co - US Long Preview Server (Map #5) rank against other Rust servers?

On player hours for the past week, Rustoria.co - US Long Preview Server (Map #5) sits at #16,084, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Rustoria.co - US Long Preview Server (Map #5) stay online?

Rustoria.co - US Long Preview Server (Map #5) is down at the moment; the last recorded contact was 27 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Where in the world is Rustoria.co - US Long Preview Server (Map #5) hosted?

Its name points to North America, but Rustoria.co - US Long Preview Server (Map #5) publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 2.28.140.203:28010.

Which Rust version is Rustoria.co - US Long Preview Server (Map #5) running?

On Linux, Rustoria.co - US Long Preview Server (Map #5) runs Rust network protocol 2634 and build 166493. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #5)?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Rustoria.co - US Long Preview Server (Map #5) wipe, and on which days?

No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #5), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 9 hours.

Server tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #5) mean?

These are the tags Rustoria.co - US Long Preview Server (Map #5) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; builds (Build server): Design and practise your bases here; creative (Creative): Build freely in sandbox mode, with no gathering; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Long Preview Server (Map #5) appear?

The Rust Server Trends lists that take in Rustoria.co - US Long Preview Server (Map #5) are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to join

How do you connect to Rustoria.co - US Long Preview Server (Map #5)?

You can connect by pressing F1 in Rust and typing client.connect 2.28.140.203:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
builds
Build server Design and practise your bases here.
creative
Creative Build freely in sandbox mode, with no gathering.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.