Rust Server TrendsSeismic network · station log
Recording Stations11,783 Players83,784 Active3,853 Wipes · 3 h164 48 h

Station XX-16599 · no signal

Rustoria.co - US Long Preview Server (Map #4)

Offline 2.28.139.139:28010 checked 27d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,599
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16599 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 07:33 UTC27d ago M0.0steady 0 – – running 0
Wed 30 Sep, 23:23 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:10 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 23:24 UTC28d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC29d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 08:17 UTC29d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 01:34 UTC29d ago M0.0steady 0 – 0.3 days 0
Mon 28 Sep, 18:16 UTC29d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
147/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average
55/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
32/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
24/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 37 on average
16/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
15/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustoria.co - US Long Preview Server (Map #4)?

The procedural map on Rustoria.co - US Long Preview Server (Map #4) is size 4,750 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - US Long Preview Server (Map #4)?

The name of Rustoria.co - US Long Preview Server (Map #4) gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rustoria.co - US Long Preview Server (Map #4)?

A reading taken now finds Rustoria.co - US Long Preview Server (Map #4) offline; the most recent activity was 27 days 7 hours ago.

How does Rustoria.co - US Long Preview Server (Map #4) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - US Long Preview Server (Map #4) at #16,599, in the top 70% of all ranked servers.

Server facts

How reliably does Rustoria.co - US Long Preview Server (Map #4) stay online?

As recorded now, Rustoria.co - US Long Preview Server (Map #4) is not reachable, the last contact having been 27 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.

Which region does Rustoria.co - US Long Preview Server (Map #4) run from?

No region tag comes from Rustoria.co - US Long Preview Server (Map #4), though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 2.28.139.139:28010.

What build of Rust does Rustoria.co - US Long Preview Server (Map #4) use?

Rust network protocol 2634 and build 166461 on Linux is what Rustoria.co - US Long Preview Server (Map #4) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #4)?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Rustoria.co - US Long Preview Server (Map #4) wipe, and on which days?

There is no next wipe to predict at Rustoria.co - US Long Preview Server (Map #4), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 7 hours.

Lists and tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #4) mean?

These are the tags Rustoria.co - US Long Preview Server (Map #4) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166461 (Build): Game build: 166461; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; builds (Build server): Design and practise your bases here; creative (Creative): Creative sandbox: no gathering, build anything; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Long Preview Server (Map #4) appear?

These Rust Server Trends lists include Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto Rustoria.co - US Long Preview Server (Map #4)?

To join, enter client.connect 2.28.139.139:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166461
Build Game build: 166461.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
builds
Build server Design and practise your bases here.
creative
Creative Creative sandbox: no gathering, build anything.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.