Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h135 48 h

Station XX-16537 · no signal

Rustoria.co - US Long Preview Server (Map #1)

Offline 2.28.136.236:28010 checked 26d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16537 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 07:29 UTC26d ago M0.0steady 0 – running 0
Wed 30 Sep, 23:18 UTC26d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 09:26 UTC27d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 23:26 UTC27d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 14:33 UTC28d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 08:24 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 01:25 UTC28d ago M0.0rising 1 – 0.3 days 0
Mon 28 Sep, 18:13 UTC29d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average
280/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 96 on average
131/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average
52/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
43/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 39 on average
28/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
26/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustoria.co - US Long Preview Server (Map #1)?

The procedural map on Rustoria.co - US Long Preview Server (Map #1) is size 4,750 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - US Long Preview Server (Map #1)?

The name of Rustoria.co - US Long Preview Server (Map #1) gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rustoria.co - US Long Preview Server (Map #1) right now?

Rustoria.co - US Long Preview Server (Map #1) is not responding at this moment and is offline, last seen 26 days 9 hours ago.

How does Rustoria.co - US Long Preview Server (Map #1) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - US Long Preview Server (Map #1) at #16,537, in the top 70% of all ranked servers.

Operator and location

How reliably does Rustoria.co - US Long Preview Server (Map #1) stay online?

No contact with Rustoria.co - US Long Preview Server (Map #1) right now, and the last recorded contact was 26 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 28 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rustoria.co - US Long Preview Server (Map #1) hosted?

The name of Rustoria.co - US Long Preview Server (Map #1) points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 2.28.136.236:28010.

What build of Rust does Rustoria.co - US Long Preview Server (Map #1) use?

Rustoria.co - US Long Preview Server (Map #1) is running Rust network protocol 2634 and build 166472 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #1)?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Rustoria.co - US Long Preview Server (Map #1) wipe, and on which days?

There is no next wipe to predict at Rustoria.co - US Long Preview Server (Map #1), since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 9 hours.

Tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #1) mean?

These are the tags Rustoria.co - US Long Preview Server (Map #1) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166472 (Build): Game build: 166472; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): You can design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Long Preview Server (Map #1) appear?

These Rust Server Trends lists include Rustoria.co - US Long Preview Server (Map #1): Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to join

How do you connect to Rustoria.co - US Long Preview Server (Map #1)?

To join, enter client.connect 2.28.136.236:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166472
Build Game build: 166472.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.
builds
Build server You can design and practise bases.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.