Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players38,138 Active2,969 Wipes · 3 h105 48 h

Station XX-16537 · no signal

Rustoria.co - US Long Preview Server (Map #3)

Offline 2.28.134.193:28010 checked 26d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16537 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
62%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 07:24 UTC26d ago M0.0steady 0 – running 0
Wed 30 Sep, 23:19 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 09:26 UTC27d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 23:28 UTC28d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 14:36 UTC28d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 08:24 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 02:00 UTC29d ago M0.0steady 0 – 0.3 days 0
Mon 28 Sep, 19:39 UTC29d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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150/ 2000
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[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
23/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
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Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 37 on average
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Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustoria.co - US Long Preview Server (Map #3)?

Generated by the game, the map on Rustoria.co - US Long Preview Server (Map #3) is procedural, size 4,750 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Rustoria.co - US Long Preview Server (Map #3)?

You will find no gather rate in the name of Rustoria.co - US Long Preview Server (Map #3). Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rustoria.co - US Long Preview Server (Map #3)?

A reading taken now finds Rustoria.co - US Long Preview Server (Map #3) offline; the most recent activity was 26 days 18 hours ago.

How does Rustoria.co - US Long Preview Server (Map #3) rank against other Rust servers?

Over the last seven days, Rustoria.co - US Long Preview Server (Map #3) recorded enough player hours to reach #16,537 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does Rustoria.co - US Long Preview Server (Map #3) stay online?

As recorded now, Rustoria.co - US Long Preview Server (Map #3) is not reachable, the last contact having been 26 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Where in the world is Rustoria.co - US Long Preview Server (Map #3) hosted?

No region tag comes from Rustoria.co - US Long Preview Server (Map #3), though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 2.28.134.193:28010.

What build of Rust does Rustoria.co - US Long Preview Server (Map #3) use?

Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - US Long Preview Server (Map #3) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #3)?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Rustoria.co - US Long Preview Server (Map #3) wipe, and on which days?

There is no next wipe to predict at Rustoria.co - US Long Preview Server (Map #3), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 18 hours is how long the current world has been running.

Tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #3) mean?

The game's server browser reads the tags Rustoria.co - US Long Preview Server (Map #3) publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166472 (Build): It runs game build 166472; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; builds (Build server): You can design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Long Preview Server (Map #3) appear?

These Rust Server Trends lists include Rustoria.co - US Long Preview Server (Map #3): Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

How do you connect to Rustoria.co - US Long Preview Server (Map #3)?

Enter client.connect 2.28.134.193:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166472
Build It runs game build 166472.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
builds
Build server You can design and practise bases.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.