Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h128 48 h

Station XX-16084 · no signal

Rustoria.co - US Long Preview Server (Map #6)

Offline 2.28.134.181:28010 checked 26d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 12:18 UTC26d ago M0.0steady 0 – running 0
Thu 1 Oct, 06:17 UTC26d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 23:16 UTC26d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:02 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 10:54 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 02:31 UTC27d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 20:31 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 13:48 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 06:49 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 00:42 UTC28d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average
287/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 96 on average
137/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average
51/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
43/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 39 on average
29/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
28/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustoria.co - US Long Preview Server (Map #6)?

The procedural map on Rustoria.co - US Long Preview Server (Map #6) is size 4,750 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - US Long Preview Server (Map #6)?

The name of Rustoria.co - US Long Preview Server (Map #6) gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rustoria.co - US Long Preview Server (Map #6) right now?

No players are recorded on Rustoria.co - US Long Preview Server (Map #6) at this moment; it is offline, and the last sighting was 26 days 4 hours ago.

How does Rustoria.co - US Long Preview Server (Map #6) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - US Long Preview Server (Map #6) at #16,084, in the top 69% of all ranked servers.

Server details

How reliably does Rustoria.co - US Long Preview Server (Map #6) stay online?

As recorded now, Rustoria.co - US Long Preview Server (Map #6) is not reachable, the last contact having been 26 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.

Which region does Rustoria.co - US Long Preview Server (Map #6) run from?

No region tag comes from Rustoria.co - US Long Preview Server (Map #6), though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 2.28.134.181:28010.

What build of Rust does Rustoria.co - US Long Preview Server (Map #6) use?

On Linux, Rustoria.co - US Long Preview Server (Map #6) runs Rust network protocol 2634 and build 166493. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #6)?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Rustoria.co - US Long Preview Server (Map #6) run its wipes?

No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #6), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 8 hours.

Server tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #6) mean?

Tags published by Rustoria.co - US Long Preview Server (Map #6) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): It runs game build 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; builds (Build server): A place to design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Long Preview Server (Map #6) appear?

The Rust Server Trends lists that take in Rustoria.co - US Long Preview Server (Map #6) are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

How do you connect to Rustoria.co - US Long Preview Server (Map #6)?

Enter client.connect 2.28.134.181:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166493
Build It runs game build 166493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
builds
Build server A place to design and practise bases.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.