Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players43,856 Active3,098 Wipes · 3 h92 48 h

Station XX-16537 · no signal

Rustoria.co - US Main Preview Server (Map #3)

Offline 2.28.134.150:28010 checked 26d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16537 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 07:22 UTC27d ago M0.0steady 0 – running 0
Wed 30 Sep, 23:18 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:04 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 09:28 UTC27d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 02:43 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 20:32 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 13:50 UTC28d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 07:09 UTC29d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 00:46 UTC29d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
116/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 100 on average
44/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
28/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
31/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 37 on average
17/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
24/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustoria.co - US Main Preview Server (Map #3)?

The procedural map on Rustoria.co - US Main Preview Server (Map #3) is size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - US Main Preview Server (Map #3)?

No gather rate appears in the name of Rustoria.co - US Main Preview Server (Map #3). At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rustoria.co - US Main Preview Server (Map #3)?

No players are recorded on Rustoria.co - US Main Preview Server (Map #3) at this moment; it is offline, and the last sighting was 26 days 19 hours ago.

How does Rustoria.co - US Main Preview Server (Map #3) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - US Main Preview Server (Map #3) at #16,537, in the top 70% of all ranked servers.

Operator and location

How reliably does Rustoria.co - US Main Preview Server (Map #3) stay online?

No contact with Rustoria.co - US Main Preview Server (Map #3) right now, and the last recorded contact was 26 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 28 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rustoria.co - US Main Preview Server (Map #3) hosted?

Its name points to North America, but Rustoria.co - US Main Preview Server (Map #3) publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 2.28.134.150:28010.

What build of Rust does Rustoria.co - US Main Preview Server (Map #3) use?

Rustoria.co - US Main Preview Server (Map #3) is running Rust network protocol 2634 and build 166472 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rustoria.co - US Main Preview Server (Map #3)?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Rustoria.co - US Main Preview Server (Map #3) run its wipes?

No next wipe can be predicted for Rustoria.co - US Main Preview Server (Map #3), which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 19 hours.

Lists and tags

What do the server tags on Rustoria.co - US Main Preview Server (Map #3) mean?

These are the tags Rustoria.co - US Main Preview Server (Map #3) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Design and practise your bases here; creative (Creative): Creative sandbox: no gathering, build anything; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Main Preview Server (Map #3) appear?

The Rust Server Trends lists that take in Rustoria.co - US Main Preview Server (Map #3) are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto Rustoria.co - US Main Preview Server (Map #3)?

You can connect by pressing F1 in Rust and typing client.connect 2.28.134.150:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166472
Build The game build is 166472.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.
builds
Build server Design and practise your bases here.
creative
Creative Creative sandbox: no gathering, build anything.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.