Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players52,558 Active3,201 Wipes · 3 h137 48 h

Station US-13092 · recording

HNC Rust Test Server - Invite Only

Online NA · us1 198.254.93.12:28015 checked 11m ago

moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,092
top 59% · #1411 in NA
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station US-13092 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 20:50 UTC30d ago M0.0rising 1 – running 0
Sun 27 Sep, 16:27 UTC31d ago M0.0rising 1 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
108/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
31/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
29/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
24/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
13/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average
61/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HNC Rust Test Server - Invite Only?

The custom map on HNC Rust Test Server - Invite Only is size 4,750, and the published file downloads from this page.

Which settings and rules apply on HNC Rust Test Server - Invite Only?

The name of HNC Rust Test Server - Invite Only gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on HNC Rust Test Server - Invite Only?

0 of the 50 slots on HNC Rust Test Server - Invite Only are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does HNC Rust Test Server - Invite Only rank against other Rust servers?

For player hours across the last seven days, HNC Rust Test Server - Invite Only takes #13,092 overall and #1,411 in North America, inside the top 59% of all ranked servers.

Server facts

How reliably does HNC Rust Test Server - Invite Only stay online?

As recorded now, HNC Rust Test Server - Invite Only is running. The uptime it reports puts its last restart about 32 hours ago. 164 of 168 hours in the last 7 full days were up time, 98% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does HNC Rust Test Server - Invite Only hold a steady tick rate?

Its average server fps over the last 48 hours was 54, and it never dropped below 4. Buildings, deployables and all the rest of the world's entities brought it to a high of 139,838. Memory use peaked at 5,760 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is HNC Rust Test Server - Invite Only hosted?

Its region code is us1, and HNC Rust Test Server - Invite Only lists itself in North America with the NA tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 198.254.93.12:28015 is the address it uses.

Which Rust version is HNC Rust Test Server - Invite Only running?

Rust network protocol 2635 and build 168909 on Linux is what HNC Rust Test Server - Invite Only runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on HNC Rust Test Server - Invite Only?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

How often does HNC Rust Test Server - Invite Only wipe, and on which days?

Too few wipes of HNC Rust Test Server - Invite Only are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 30 days 9 hours is how long the current world has been running.

Lists and tags

What do the server tags on HNC Rust Test Server - Invite Only mean?

These are the tags HNC Rust Test Server - Invite Only publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does HNC Rust Test Server - Invite Only appear?

These Rust Server Trends lists include HNC Rust Test Server - Invite Only: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which person or group runs HNC Rust Test Server - Invite Only?

The same operator most likely runs HNC Rust Test Server - Invite Only and the 2 other servers we track that also publish a hncrust.com hostname.

How to join

What steps get you onto HNC Rust Test Server - Invite Only?

You can connect by pressing F1 in Rust and typing client.connect 198.254.93.12:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://hncrust.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2635,NA,^p,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code Region code: us1.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.