Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players70,703 Active3,677 Wipes · 3 h121 48 h

Station UK-2914 · recording

Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]

Online 198.244.210.0:28080 checked 12m ago

monthly wipes moddedcarbonpve
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.4falling
−2 players on the day
7-day average
1
peak 8
Rank
#2,914
top 13%
Last wipe
27d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station UK-2914 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.4falling−2 players
Sharpest hour
−2into Tue 02:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW27d ago M0.6rising 7 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
34/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
32/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
36/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
47/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
23/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]?

The procedural map on Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] is size 4,000 with seed 1444908216, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]?

You will find no gather rate in the name of Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]?

A reading taken now shows 2 players on Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids], which has 50 slots. The seven-day average is 1 players, with a peak of 8. The busiest point in the last 48 hours came at 19:00 UTC, averaging 4 players.

How does Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] rank against other Rust servers?

On player hours for the past week, Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] sits at #2,914, which puts it inside the top 13% of every ranked server.

Server facts

How reliably does Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] stay online?

Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] is up at the moment. Its reported uptime points to a restart about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] perform under load?

Its average server fps over the last 48 hours was 89, and it never dropped below 48. At its highest, it carried 119,809 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,091 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] run from?

The name of Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] points to Europe though it publishes no region tag, and its region code is uk1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 198.244.210.0:28080.

What build of Rust does Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] use?

On Windows, Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]?

The recent wipes averaged a busiest count of 7 players. The peak on the most recent wipe came 25 hours after the wipe.

On what timetable does Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] run its wipes?

Once a month Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 2 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] mean?

These are the tags Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): You'll see it listed with the region code uk1; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids] appear?

These Rust Server Trends lists include Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Ascension EU PVE [Upgradable Weapons|Custom Crafting|Raids]?

Enter client.connect 198.244.210.0:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$ruk1,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code You'll see it listed with the region code uk1.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.