Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players60,383 Active3,374 Wipes · 3 h178 48 h

Station UK-15323 · no signal

RGN 1x PvE [Events|Purge|Zombies|SkillTree]

Offline EU · uk1 194.69.160.15:28047 checked 4d ago

1x monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,323
top 69% · #2559 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station UK-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 00:25 UTC27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
31/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
23/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
19/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
12/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
31/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
20/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RGN 1x PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game, the map on RGN 1x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 3,000 with seed 474788811. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named RustGamingNation Procedural.

Which settings and rules apply on RGN 1x PvE [Events|Purge|Zombies|SkillTree]?

Going by its name, RGN 1x PvE [Events|Purge|Zombies|SkillTree] runs 1x gather. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on RGN 1x PvE [Events|Purge|Zombies|SkillTree]?

No players are recorded on RGN 1x PvE [Events|Purge|Zombies|SkillTree] at this moment; it is offline, and the last sighting was 4 days 22 hours ago. The seven-day average for this server is 0 players.

How does RGN 1x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

For player hours across the last seven days, RGN 1x PvE [Events|Purge|Zombies|SkillTree] takes #15,323 overall and #2,559 in Europe, inside the top 69% of all ranked servers.

Operator and location

How reliably does RGN 1x PvE [Events|Purge|Zombies|SkillTree] stay online?

As recorded now, RGN 1x PvE [Events|Purge|Zombies|SkillTree] is not reachable, the last contact having been 4 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 61, or 36% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RGN 1x PvE [Events|Purge|Zombies|SkillTree] hosted?

Its region code is uk1, and RGN 1x PvE [Events|Purge|Zombies|SkillTree] lists itself in Europe with the EU tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 194.69.160.15:28047.

What build of Rust does RGN 1x PvE [Events|Purge|Zombies|SkillTree] use?

Rust network protocol 2635 and build 168909 on Linux is what RGN 1x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on RGN 1x PvE [Events|Purge|Zombies|SkillTree]?

2 players, on average, was the busiest crowd at its recent wipes. 47 hours after the latest wipe, the crowd peaked.

How often does RGN 1x PvE [Events|Purge|Zombies|SkillTree] wipe, and on which days?

Once a month RGN 1x PvE [Events|Purge|Zombies|SkillTree] wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on RGN 1x PvE [Events|Purge|Zombies|SkillTree] mean?

Tags published by RGN 1x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $ruk1 (Region code): You'll see it listed with the region code uk1; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RGN 1x PvE [Events|Purge|Zombies|SkillTree] appear?

You will find RGN 1x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

How to join

What steps get you onto RGN 1x PvE [Events|Purge|Zombies|SkillTree]?

You can connect by pressing F1 in Rust and typing client.connect 194.69.160.15:28047 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rustgamingnation.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$ruk1
Region code You'll see it listed with the region code uk1.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.