Station UK-5257 · recording
Manc-Worlds MMORPG - Launching Nov 5th
Online EU · uk1 194.69.160.127:28015 checked 13m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,257
- top 24% · #1766 in EU
- Last wipe
- 18d ago
- monthly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Thu 22:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
- usual gap
- 3.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 17:43 UTC18d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 7 Oct, 20:21 UTC22d ago | M0.3▲rising | 2 | held half | 3.9 days | 0 | |
| Sun 4 Oct, 07:14 UTC25d ago | M0.3▲rising | 2 | held half | 3.5 days | 0 | |
| Sat 3 Oct, 14:47 UTC26d ago | M0.3▲rising | 2 | – | 0.7 days | 0 | |
| Wed 30 Sep, 22:18 UTC29d ago | M0.0■steady | 0 | – | 2.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Manc-Worlds MMORPG - Launching Nov 5th?
The procedural map on Manc-Worlds MMORPG - Launching Nov 5th is size 1,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Manc-Worlds : HUB.
Which settings and rules apply on Manc-Worlds MMORPG - Launching Nov 5th?
No gather rate appears in the name of Manc-Worlds MMORPG - Launching Nov 5th. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Manc-Worlds MMORPG - Launching Nov 5th right now?
At this moment, Manc-Worlds MMORPG - Launching Nov 5th records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 2 players.
How does Manc-Worlds MMORPG - Launching Nov 5th rank against other Rust servers?
Manc-Worlds MMORPG - Launching Nov 5th is #1,766 in Europe and #5,257 worldwide on the past week's player hours, within the top 24% of ranked servers.
Server details
How reliably does Manc-Worlds MMORPG - Launching Nov 5th stay online?
Manc-Worlds MMORPG - Launching Nov 5th is up at the moment. The uptime it reports puts its last restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Manc-Worlds MMORPG - Launching Nov 5th perform under load?
Its average server fps over the last 48 hours was 60, and it never dropped below 51. Buildings, deployables and all the rest of the world's entities brought it to a high of 1,975. It reached a ceiling of 1,974 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Manc-Worlds MMORPG - Launching Nov 5th run from?
Its region code is uk1, and Manc-Worlds MMORPG - Launching Nov 5th lists itself in Europe with the EU tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 194.69.160.127:28015 is the address it uses.
Which Rust version is Manc-Worlds MMORPG - Launching Nov 5th running?
On Linux, Manc-Worlds MMORPG - Launching Nov 5th runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Manc-Worlds MMORPG - Launching Nov 5th?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does Manc-Worlds MMORPG - Launching Nov 5th wipe, and on which days?
Once a month Manc-Worlds MMORPG - Launching Nov 5th wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 18 days 7 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Manc-Worlds MMORPG - Launching Nov 5th mean?
The game's server browser reads the tags Manc-Worlds MMORPG - Launching Nov 5th publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): Region code: uk1; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Manc-Worlds MMORPG - Launching Nov 5th appear?
These Rust Server Trends lists include Manc-Worlds MMORPG - Launching Nov 5th: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Manc-Worlds MMORPG - Launching Nov 5th?
To join, enter client.connect 194.69.160.127:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://worlds.mancpve.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
