Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station XX-4630 · recording

RAID SIMULATOR[Viking]

Online 194.226.49.77:28015 checked 8m ago

moddedoxide
Connect
Players now
3/ 100
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 10
Rank
#4,630
top 21%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-4630 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Mon 09:00 UTC
Peak · 48 h
5most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 01:16 UTC16h ago – – – – – 0
Mon 26 Oct, 01:16 UTC1d ago – – – – – 2
Sun 25 Oct, 01:16 UTC2d ago – – – – – 0
Sat 24 Oct, 01:16 UTC3d ago – – – – – 0
Fri 23 Oct, 01:16 UTC4d ago – – – – – 0
Thu 22 Oct, 01:16 UTC5d ago – – – – – 0
Wed 21 Oct, 01:16 UTC6d ago – – – – – 0
Tue 20 Oct, 01:16 UTC7d ago – – – – – 0
Mon 19 Oct, 01:16 UTC8d ago – – – – – 0
Sun 18 Oct, 01:16 UTC9d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 217 on average
352/ 500
371/ 500
114/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 54 on average
79/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 35 on average
63/ 200
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average
23/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RAID SIMULATOR[Viking]?

The procedural map on RAID SIMULATOR[Viking] is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on RAID SIMULATOR[Viking]?

No gather rate appears in the name of RAID SIMULATOR[Viking]. The group limit is 8 players, the game's default. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RAID SIMULATOR[Viking]?

A reading taken now shows 3 players on RAID SIMULATOR[Viking], which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 10. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 3 players.

How does RAID SIMULATOR[Viking] rank against other Rust servers?

Over the last seven days, RAID SIMULATOR[Viking] recorded enough player hours to reach #4,630 worldwide, placing it in the top 21% of all ranked servers.

Server facts

How reliably does RAID SIMULATOR[Viking] stay online?

Right now, you can reach RAID SIMULATOR[Viking]. The uptime it reports puts its last restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RAID SIMULATOR[Viking] hold a steady tick rate?

Its average server fps over the last 48 hours was 118, and it never dropped below 97. Buildings, deployables and all the rest of the world's entities brought it to a high of 46,049. Memory use peaked at 2,317 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does RAID SIMULATOR[Viking] run from?

A region is not published by RAID SIMULATOR[Viking]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 194.226.49.77:28015.

Which Rust version is RAID SIMULATOR[Viking] running?

On Linux, RAID SIMULATOR[Viking] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does RAID SIMULATOR[Viking] run its wipes?

None of the resets at RAID SIMULATOR[Viking] counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on RAID SIMULATOR[Viking] mean?

These are the tags RAID SIMULATOR[Viking] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot provided; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RAID SIMULATOR[Viking] appear?

These Rust Server Trends lists include RAID SIMULATOR[Viking]: Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto RAID SIMULATOR[Viking]?

Enter client.connect 194.226.49.77:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. http://viking.gamestores.app/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP with loot provided.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.