Rust Server TrendsSeismic network · station log
Recording Stations11,823 Players87,533 Active3,986 Wipes · 3 h167 48 h

Station XX-5012 · recording

Golden Rule PVE (Friendly,Custom Maps)

Online 191.96.186.3:28145 checked 19m ago

moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 4
Rank
#5,012
top 23%
Last wipe
26d ago
no schedule published
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5012 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 15:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:33 UTC FW26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average
14/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
5/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
8/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
6/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
3/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average
3/ 30
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Golden Rule PVE (Friendly,Custom Maps)?

Generated by the game, the map on Golden Rule PVE (Friendly,Custom Maps) is procedural, size 4,096 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Golden Rule PVE (Friendly,Custom Maps)?

The name of Golden Rule PVE (Friendly,Custom Maps) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Golden Rule PVE (Friendly,Custom Maps) right now?

At this moment, Golden Rule PVE (Friendly,Custom Maps) records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 4. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does Golden Rule PVE (Friendly,Custom Maps) rank against other Rust servers?

Over the last seven days, Golden Rule PVE (Friendly,Custom Maps) recorded enough player hours to reach #5,012 worldwide, placing it in the top 23% of all ranked servers.

Operator and location

How reliably does Golden Rule PVE (Friendly,Custom Maps) stay online?

As recorded now, Golden Rule PVE (Friendly,Custom Maps) is running. The uptime it reports puts its last restart about 27 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Golden Rule PVE (Friendly,Custom Maps) hold a steady tick rate?

The 48-hour average is 100 server fps; 37 is the lowest observed. The world held up to 117,221 entities at its peak, buildings and deployables included. Memory use peaked at 6,428 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Golden Rule PVE (Friendly,Custom Maps) hosted?

No region is published by Golden Rule PVE (Friendly,Custom Maps). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 191.96.186.3:28145.

What build of Rust does Golden Rule PVE (Friendly,Custom Maps) use?

Golden Rule PVE (Friendly,Custom Maps) is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Golden Rule PVE (Friendly,Custom Maps)?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 31 hours after the wipe.

On what timetable does Golden Rule PVE (Friendly,Custom Maps) run its wipes?

Once a month Golden Rule PVE (Friendly,Custom Maps) wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 19 hours.

Lists and tags

What do the server tags on Golden Rule PVE (Friendly,Custom Maps) mean?

These are the tags Golden Rule PVE (Friendly,Custom Maps) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): A place to design and practise bases; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Golden Rule PVE (Friendly,Custom Maps) appear?

The Rust Server Trends lists that take in Golden Rule PVE (Friendly,Custom Maps) are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto Golden Rule PVE (Friendly,Custom Maps)?

You can connect by pressing F1 in Rust and typing client.connect 191.96.186.3:28145 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/TQcmHVfSkY.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.
^k
Build server A place to design and practise bases.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.