Rust Server TrendsSeismic network · station log
Recording Stations11,627 Players40,719 Active2,850 Wipes · 3 h124 48 h

Station SA-9178 · no signal

MASTERS TESTES

Offline SA 189.99.179.45:28015 checked 5d ago

biweekly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,178
top 41% · #163 in SA
Last wipe
28d ago
biweekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station SA-9178 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 41% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Red Raisin PvE SA · groups of 8+ · biweekly · 8 on average
7/ 30
LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 5 on average
4/ 50
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack SA · groups of 15+ · biweekly · 2 on average
0/ 50
21PILOTOS SA · groups of 8+ · biweekly · 2 on average
3/ 40
Llaneros PVE | Habilidades, Eventos, Negocios, Raids SA · groups of 8+ · biweekly · 2 on average
0/ 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average
14/ 60
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on MASTERS TESTES?

The name of MASTERS TESTES gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on MASTERS TESTES?

No players are recorded on MASTERS TESTES at this moment; it is offline, and the last sighting was 5 days 7 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does MASTERS TESTES rank against other Rust servers?

The last seven days of player hours place MASTERS TESTES at #9,178, in the top 41% of all ranked servers and #163 in South America.

Server details

How reliably does MASTERS TESTES stay online?

No contact with MASTERS TESTES right now, and the last recorded contact was 5 days 7 hours ago. 11 of 168 hours in the last 7 full days were up time, 7% of the total. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is MASTERS TESTES hosted?

In South America MASTERS TESTES lists itself, with the tag SA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 189.99.179.45:28015.

What build of Rust does MASTERS TESTES use?

On Windows, MASTERS TESTES runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does MASTERS TESTES run its wipes?

From the force wipe the next wipe of MASTERS TESTES is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on MASTERS TESTES mean?

Tags published by MASTERS TESTES and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): The server browser files it under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MASTERS TESTES appear?

The Rust Server Trends lists that take in MASTERS TESTES are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

What steps get you onto MASTERS TESTES?

Enter client.connect 189.99.179.45:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,SA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.