Station SA-2464 · recording
21PILOTOS
Online SA 179.41.11.247:22460 checked 13m ago
- Players now
- 7/ 40
- 18% full
- Motion · 24 h
- M0.9▲rising
- +8 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #2,464
- top 11% · #86 in SA
- Last wipe
- 9h ago
- biweekly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 7of 40 slots
- Motion · 24 h
- M0.9▲rising+8 players
- Sharpest hour
- +3into Thu 00:00 UTC
- Peak · 48 h
- 9most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 33%else halves by day 9
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 13d 12hThu 12 Nov, 13:33 UTC
- 27d 11hThu 26 Nov, 11:41 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 41d 9hThu 10 Dec, 09:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 15:26 UTC9h ago | – | – | – | – | running | 0 |
| Thu 15 Oct, 13:53 UTC14d ago | M0.9▲rising | 9 | – | – | 1 | |
| Thu 1 Oct, 17:52 UTC FW28d ago | M0.7▲rising | 6 | halved by day 12 | 13.8 days | 1 | |
| Thu 17 Sep, 19:45 UTC42d ago | M0.6▲rising | 4 | held half | 13.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 21PILOTOS?
The procedural map on 21PILOTOS is size 4,250 with seed 101552018, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on 21PILOTOS?
You will find no gather rate in the name of 21PILOTOS. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on 21PILOTOS?
A reading taken now shows 7 players on 21PILOTOS, which has 40 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 9. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 8 players.
How does 21PILOTOS rank against other Rust servers?
For player hours across the last seven days, 21PILOTOS takes #2,464 overall and #86 in South America, inside the top 11% of all ranked servers.
Server facts
How reliably does 21PILOTOS stay online?
21PILOTOS is up at the moment. Its reported uptime points to a restart about 7 hours ago. 143 of 168 hours in the last 7 full days were up time, 85% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does 21PILOTOS hold a steady tick rate?
The 48-hour average is 110 server fps; 21 is the lowest observed. At its highest, it carried 123,947 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,479 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does 21PILOTOS run from?
With its SA tag, 21PILOTOS lists itself in South America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 179.41.11.247:22460.
Which Rust version is 21PILOTOS running?
21PILOTOS is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on 21PILOTOS?
6 players, on average, was the busiest crowd at its recent wipes. 9 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 9.
How often does 21PILOTOS wipe, and on which days?
Lately the wipes at 21PILOTOS have come about every 13.9 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 9 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on 21PILOTOS mean?
Tags published by 21PILOTOS and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): South America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 21PILOTOS appear?
These Rust Server Trends lists include 21PILOTOS: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How to join
What steps get you onto 21PILOTOS?
To join, enter client.connect 179.41.11.247:22460 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/UfxYxVT7d7.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.