Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players34,855 Active2,843 Wipes · 3 h96 48 h

Station SA-1983 · recording

[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack

Online SA 131.196.198.143:28015 checked 11m ago

biweekly wipes moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
2
peak 10
Rank
#1,983
top 9% · #73 in SA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station SA-1983 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−3into Thu 02:00 UTC
Peak · 48 h
9most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 31% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
16players, last three wipes
crowd held
0%else halves by day 4.5

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 14d 18hThu 12 Nov, 21:47 UTC
  3. 35d 15hThu 3 Dec, 19:00 UTCFW
  4. 42d 18hThu 10 Dec, 21:47 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 21:47 UTC13d ago M1.1rising 15 – running 1
Thu 1 Oct, 21:23 UTC FW27d ago M1.1rising 14 halved by day 5 14 days 0
Thu 17 Sep, 21:31 UTC41d ago M1.3rising 19 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Red Raisin PvE SA · groups of 8+ · biweekly · 8 on average
8/ 30
LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 5 on average
7/ 50
Llaneros PVE | Habilidades, Eventos, Negocios, Raids SA · groups of 8+ · biweekly · 2 on average
1/ 100
21PILOTOS SA · groups of 8+ · biweekly · 1 on average
2/ 40
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average
3/ 60
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes SA · groups of 12+ · monthly · 6 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack?

Generated by the game, the map on [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack is procedural, size 5,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name discord.gg/evolutionpve.

Which settings and rules apply on [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack?

You will find no gather rate in the name of [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack. The group limit is 15 players. It plays in roleplay mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack?

A reading taken now shows 0 players on [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack, which has 50 slots. The seven-day average is 2 players, with a peak of 10. The last 48 hours show their highest activity at 00:00 UTC, averaging 6 players.

How does [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack rank against other Rust servers?

The last seven days of player hours place [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack at #1,983, in the top 9% of all ranked servers and #73 in South America.

Server facts

How reliably does [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack stay online?

[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack is up at the moment. Going by the uptime figure it reports, it restarted about 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 115,551 entities at its peak, buildings and deployables included. It reached a ceiling of 6,425 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack hosted?

With its SA tag, [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack lists itself in South America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 131.196.198.143:28015.

What build of Rust does [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack use?

[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack?

The recent wipes averaged a busiest count of 16 players. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4.5 it fell below half in the wipes where it didn't hold.

How often does [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack wipe, and on which days?

every 4 weeks on Thursday at 21:47 UTC is how [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 5 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack mean?

The game's server browser reads the tags [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts15 (Group limit): Each team can hold up to 15; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): In the server browser it appears under South America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack appear?

These Rust Server Trends lists include [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. You will find it under these filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to join

What steps get you onto [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack?

Enter client.connect 131.196.198.143:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/evolutionpve.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,SA,^p,gmrust,cs168909,ts15,modded

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts15
Group limit Each team can hold up to 15.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.