Station SA-6811 · no signal
MASTERS TESTES
Offline SA 189.99.177.139:28015 checked 21h ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,811
- top 31% · #162 in SA
- Last wipe
- 27d ago
- biweekly schedule
- Next wipe
- 17h
- Thu 29 Oct, 17:37 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 00:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 68% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:37 UTC, in 17h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on MASTERS TESTES?
No gather rate appears in the name of MASTERS TESTES. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on MASTERS TESTES right now?
MASTERS TESTES is not responding at this moment and is offline, last seen 21 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.
How does MASTERS TESTES rank against other Rust servers?
The last seven days of player hours place MASTERS TESTES at #6,811, in the top 31% of all ranked servers and #162 in South America.
Operator and location
How reliably does MASTERS TESTES stay online?
MASTERS TESTES is down at the moment; the last recorded contact was 21 hours ago. Of the 72 hours in the last 3 full days, it was up for 9, or 12% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does MASTERS TESTES run from?
With its SA tag, MASTERS TESTES lists itself in South America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 189.99.177.139:28015.
What build of Rust does MASTERS TESTES use?
On Windows, MASTERS TESTES runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does MASTERS TESTES wipe, and on which days?
From biweekly: 14 days after its last wipe the next wipe of MASTERS TESTES is estimated. The date of its next wipe is Thursday 29 October at 17:37 UTC. 27 days 6 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Tags
What do the server tags on MASTERS TESTES mean?
The game's server browser reads the tags MASTERS TESTES publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): South America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MASTERS TESTES appear?
These Rust Server Trends lists include MASTERS TESTES: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
How do you connect to MASTERS TESTES?
To join, enter client.connect 189.99.177.139:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.