Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players33,162 Active2,812 Wipes · 3 h73 48 h

Station XX-8292 · no signal

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.154.248:28615 checked 6d ago

moddedcarbonpve
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,292
top 37%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8292 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average
9/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
1/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
1/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
5/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
3/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average
0/ 30
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Builder's Paradise - DEV-3 (rust-c)?

No gather rate appears in the name of Builder's Paradise - DEV-3 (rust-c). Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, no gathering, only sandbox building. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Builder's Paradise - DEV-3 (rust-c)?

No players are recorded on Builder's Paradise - DEV-3 (rust-c) at this moment; it is offline, and the last sighting was 6 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

On player hours for the past week, Builder's Paradise - DEV-3 (rust-c) sits at #8,292, which puts it inside the top 37% of every ranked server.

Operator and location

How reliably does Builder's Paradise - DEV-3 (rust-c) stay online?

As recorded now, Builder's Paradise - DEV-3 (rust-c) is not reachable, the last contact having been 6 days 17 hours ago. It was up 8% of the time across the last 7 full days: 14 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Which region does Builder's Paradise - DEV-3 (rust-c) run from?

No region is published by Builder's Paradise - DEV-3 (rust-c). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 187.15.154.248:28615 is the address it uses.

What build of Rust does Builder's Paradise - DEV-3 (rust-c) use?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Builder's Paradise - DEV-3 (rust-c) run its wipes?

The rhythm of Builder's Paradise - DEV-3 (rust-c) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

Tags published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): You can design and practise bases; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Builder's Paradise - DEV-3 (rust-c) appear?

The Rust Server Trends lists that take in Builder's Paradise - DEV-3 (rust-c) are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.15.154.248:28615 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
^c
Creative Creative sandbox: no gathering, build anything.
^k
Build server You can design and practise bases.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.