Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players90,153 Active3,832 Wipes · 3 h374 48 h

Station XX-15344 · no signal

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.153.222:28615 checked 2d ago

moddedcarbonpve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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18/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
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CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
5/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
5/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
4/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
1/ 30
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Builder's Paradise - DEV-3 (rust-c)?

You will find no gather rate in the name of Builder's Paradise - DEV-3 (rust-c). Groups hold up to 8 players, which is the default for the game. In build & creative mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Builder's Paradise - DEV-3 (rust-c) right now?

No players are recorded on Builder's Paradise - DEV-3 (rust-c) at this moment; it is offline, and the last sighting was 2 days 2 hours ago. Averaged across the last seven days, the population was 0 players.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

The last seven days of player hours place Builder's Paradise - DEV-3 (rust-c) at #15,344, in the top 69% of all ranked servers.

Operator and location

How reliably does Builder's Paradise - DEV-3 (rust-c) stay online?

Builder's Paradise - DEV-3 (rust-c) is down at the moment; the last recorded contact was 2 days 2 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Builder's Paradise - DEV-3 (rust-c) hosted?

A region is not published by Builder's Paradise - DEV-3 (rust-c). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 187.15.153.222:28615.

What build of Rust does Builder's Paradise - DEV-3 (rust-c) use?

On Windows, Builder's Paradise - DEV-3 (rust-c) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Builder's Paradise - DEV-3 (rust-c) wipe, and on which days?

On record so far are too few of Builder's Paradise - DEV-3 (rust-c)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 20 hours.

Lists and tags

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

Tags published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Builder's Paradise - DEV-3 (rust-c) appear?

These Rust Server Trends lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Builder's Paradise - DEV-3 (rust-c)?

You can connect by pressing F1 in Rust and typing client.connect 187.15.153.222:28615 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.