Station XX-15303 · no signal
Builder's Paradise - Production Support (prod-clone)
Offline 187.15.153.103:28515 checked 22d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,303
- top 68%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Builder's Paradise - Production Support (prod-clone)?
You will find no gather rate in the name of Builder's Paradise - Production Support (prod-clone). Groups hold up to 8 players, which is the default for the game. In build & creative mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Builder's Paradise - Production Support (prod-clone)?
Builder's Paradise - Production Support (prod-clone) is not responding at this moment and is offline, last seen 22 days 14 hours ago.
How does Builder's Paradise - Production Support (prod-clone) rank against other Rust servers?
Over the last seven days, Builder's Paradise - Production Support (prod-clone) recorded enough player hours to reach #15,303 worldwide, placing it in the top 68% of all ranked servers.
Operator and location
How reliably does Builder's Paradise - Production Support (prod-clone) stay online?
No contact with Builder's Paradise - Production Support (prod-clone) right now, and the last recorded contact was 22 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 5 October 2026 is when Rust Server Trends first recorded it.
Which region does Builder's Paradise - Production Support (prod-clone) run from?
A region is not published by Builder's Paradise - Production Support (prod-clone). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 187.15.153.103:28515.
Which Rust version is Builder's Paradise - Production Support (prod-clone) running?
Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - Production Support (prod-clone) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Builder's Paradise - Production Support (prod-clone) run its wipes?
On record so far are too few of Builder's Paradise - Production Support (prod-clone)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 21 hours.
Lists and tags
What do the server tags on Builder's Paradise - Production Support (prod-clone) mean?
These are the tags Builder's Paradise - Production Support (prod-clone) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): A place to design and practise bases; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Builder's Paradise - Production Support (prod-clone) appear?
You will find Builder's Paradise - Production Support (prod-clone) on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Builder's Paradise - Production Support (prod-clone)?
Enter client.connect 187.15.153.103:28515 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.