Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players49,486 Active3,263 Wipes · 3 h129 48 h

Station XX-13250 · no signal

Navezgame

Offline 187.14.97.22:28015 checked 40d ago

teams off moddedoxidehardcore
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,250
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13250 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average
10/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
3/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
6/ 50
1/ 100
ShockRust | Blue | NoLimit no group limit · 162 on average
34/ 500
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Navezgame?

Navezgame uses a procedural map, which the game generates.

Which settings and rules apply on Navezgame?

You will find no gather rate in the name of Navezgame. It gives no group limit in its listing. In hardcore mode, Facepunch's most demanding mode. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Navezgame?

No players are recorded on Navezgame at this moment; it is offline, and the last sighting was 40 days 3 hours ago.

How does Navezgame rank against other Rust servers?

On player hours for the past week, Navezgame sits at #13,250, which puts it inside the top – of every ranked server.

Server facts

How reliably does Navezgame stay online?

As recorded now, Navezgame is not reachable, the last contact having been 40 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Where in the world is Navezgame hosted?

A region is not published by Navezgame. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 187.14.97.22:28015.

What build of Rust does Navezgame use?

On Windows, Navezgame runs Rust network protocol 2633 and build 162929. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Navezgame run its wipes?

On record so far are too few of Navezgame's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 40 days 9 hours.

Server tags

What do the server tags on Navezgame mean?

Tags published by Navezgame and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp1 (Max players): The server has 1 slots; ts0 (Group limit): Team play is turned off; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Navezgame appear?

You will find Navezgame on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Join the server

How do you connect to Navezgame?

Enter client.connect 187.14.97.22:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp1
Max players The server has 1 slots.
ts0
Group limit Team play is turned off.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.