Station XX-15396 · no signal
Builder's Paradise - DEV-3 (rust-c)
Offline 187.13.27.167:28615 checked 5d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Builder's Paradise - DEV-3 (rust-c)?
You will find no gather rate in the name of Builder's Paradise - DEV-3 (rust-c). Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Builder's Paradise - DEV-3 (rust-c)?
No players are recorded on Builder's Paradise - DEV-3 (rust-c) at this moment; it is offline, and the last sighting was 5 days 1 hours ago. The population averaged 0 players over the past week.
How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?
Over the last seven days, Builder's Paradise - DEV-3 (rust-c) recorded enough player hours to reach #15,396 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Builder's Paradise - DEV-3 (rust-c) stay online?
As recorded now, Builder's Paradise - DEV-3 (rust-c) is not reachable, the last contact having been 5 days 1 hours ago. Of the 96 hours in the last 4 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Which region does Builder's Paradise - DEV-3 (rust-c) run from?
No region is published by Builder's Paradise - DEV-3 (rust-c). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 187.13.27.167:28615.
What build of Rust does Builder's Paradise - DEV-3 (rust-c) use?
Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Builder's Paradise - DEV-3 (rust-c) wipe, and on which days?
Too few wipes of Builder's Paradise - DEV-3 (rust-c) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 14 hours is how long the current world has been running.
Server tags
What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?
The game's server browser reads the tags Builder's Paradise - DEV-3 (rust-c) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): You can design and practise bases; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Builder's Paradise - DEV-3 (rust-c) appear?
These Rust Server Trends lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Builder's Paradise - DEV-3 (rust-c)?
Enter client.connect 187.13.27.167:28615 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.