Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players93,847 Active3,878 Wipes · 3 h391 48 h

Station XX-15344 · no signal

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.165:28615 checked 6d ago

moddedcarbonpve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
15/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
4/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
5/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
3/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
3/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
1/ 30
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Builder's Paradise - DEV-3 (rust-c)?

No gather rate appears in the name of Builder's Paradise - DEV-3 (rust-c). Groups hold up to 8 players, which is the default for the game. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) is not responding at this moment and is offline, last seen 6 days 11 hours ago. The population averaged 0 players over the past week.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

The last seven days of player hours place Builder's Paradise - DEV-3 (rust-c) at #15,344, in the top 69% of all ranked servers.

Server details

How reliably does Builder's Paradise - DEV-3 (rust-c) stay online?

Builder's Paradise - DEV-3 (rust-c) is down at the moment; the last recorded contact was 6 days 11 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

Which region does Builder's Paradise - DEV-3 (rust-c) run from?

A region is not published by Builder's Paradise - DEV-3 (rust-c). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 187.13.27.165:28615.

What build of Rust does Builder's Paradise - DEV-3 (rust-c) use?

On Windows, Builder's Paradise - DEV-3 (rust-c) runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Builder's Paradise - DEV-3 (rust-c) run its wipes?

On record so far are too few of Builder's Paradise - DEV-3 (rust-c)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 21 hours.

Server tags

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

The game's server browser reads the tags Builder's Paradise - DEV-3 (rust-c) publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Builder's Paradise - DEV-3 (rust-c) appear?

The Rust Server Trends lists that take in Builder's Paradise - DEV-3 (rust-c) are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Builder's Paradise - DEV-3 (rust-c)?

You can connect by pressing F1 in Rust and typing client.connect 187.13.27.165:28615 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
^c
Creative Creative sandbox: no gathering, build anything.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.