Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players70,052 Active3,612 Wipes · 3 h182 48 h

Station XX-15326 · no signal

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.163:28615 checked 6d ago

moddedcarbonpve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
12/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
1/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
2/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
4/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
1/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
0/ 30
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Builder's Paradise - DEV-3 (rust-c)?

The name of Builder's Paradise - DEV-3 (rust-c) gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Builder's Paradise - DEV-3 (rust-c) right now?

Builder's Paradise - DEV-3 (rust-c) is not responding at this moment and is offline, last seen 6 days 8 hours ago. The seven-day average for this server is 0 players.

How does Builder's Paradise - DEV-3 (rust-c) rank against other Rust servers?

On player hours for the past week, Builder's Paradise - DEV-3 (rust-c) sits at #15,326, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Builder's Paradise - DEV-3 (rust-c) stay online?

Builder's Paradise - DEV-3 (rust-c) is down at the moment; the last recorded contact was 6 days 8 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

Where in the world is Builder's Paradise - DEV-3 (rust-c) hosted?

Nothing about a region comes from Builder's Paradise - DEV-3 (rust-c). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 187.13.27.163:28615.

What build of Rust does Builder's Paradise - DEV-3 (rust-c) use?

On Windows, Builder's Paradise - DEV-3 (rust-c) runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Builder's Paradise - DEV-3 (rust-c) wipe, and on which days?

Too few wipes of Builder's Paradise - DEV-3 (rust-c) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 18 hours.

Tags

What do the server tags on Builder's Paradise - DEV-3 (rust-c) mean?

Tags published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): You can design and practise bases; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Builder's Paradise - DEV-3 (rust-c) appear?

These Rust Server Trends lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto Builder's Paradise - DEV-3 (rust-c)?

To join, enter client.connect 187.13.27.163:28615 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server You can design and practise bases.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.