Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-3384 · recording

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |

Online 185.36.205.105:28115 checked 12m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 7
Rank
#3,384
top 15%
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3384 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 02:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW27d ago M0.9rising 8 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
37/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
29/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
20/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
16/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
30/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
22/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Generated by the game, the map on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is procedural, size 4,500 with seed 1722427781. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

The name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | right now?

A reading taken now shows 0 players on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, which has 50 slots. The seven-day average is 1 players, with a peak of 7. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 2 players.

How does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | rank against other Rust servers?

On player hours for the past week, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | sits at #3,384, which puts it inside the top 15% of every ranked server.

Server facts

How reliably does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | stay online?

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is up at the moment. Its reported uptime points to a restart about 6 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | perform under load?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 143,692 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,986 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | run from?

No region tag comes from [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.36.205.105:28115.

Which Rust version is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | running?

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

On average, the busiest point of its recent wipes drew 8 players. 18 hours into the latest wipe, the crowd reached its peak.

How often does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipe, and on which days?

Once a month [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 18 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | mean?

These are the tags [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | appear?

These Rust Server Trends lists include [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

You can connect by pressing F1 in Rust and typing client.connect 185.36.205.105:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://the-outpost.tebex.io/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.