Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station EU-15481 · no signal

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]

Offline EU 185.35.171.106:3500 checked 41d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,481
#2548 in EU
Last wipe
41d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15481 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
30/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
12/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
5/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
11/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
26/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
22/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

You will find no gather rate in the name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] right now?

A reading taken now finds TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] offline; the most recent activity was 41 days 21 hours ago.

How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] rank against other Rust servers?

For player hours across the last seven days, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] takes #15,481 overall and #2,548 in Europe, inside the top – of all ranked servers.

Server facts

How reliably does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] stay online?

As recorded now, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is not reachable, the last contact having been 41 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Where in the world is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] hosted?

The EU tag is how TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.35.171.106:3500.

What build of Rust does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] use?

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe, and on which days?

An estimate from the force wipe gives TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]'s next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 41 days 21 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] mean?

These are the tags TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appear?

You will find TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

To join, enter client.connect 185.35.171.106:3500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.