Station EU-15481 · no signal
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
Offline EU 185.35.171.106:3500 checked 41d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,481
- #2548 in EU
- Last wipe
- 41d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
You will find no gather rate in the name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] right now?
A reading taken now finds TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] offline; the most recent activity was 41 days 21 hours ago.
How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] rank against other Rust servers?
For player hours across the last seven days, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] takes #15,481 overall and #2,548 in Europe, inside the top – of all ranked servers.
Server facts
How reliably does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] stay online?
As recorded now, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is not reachable, the last contact having been 41 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Where in the world is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] hosted?
The EU tag is how TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.35.171.106:3500.
What build of Rust does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] use?
TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe, and on which days?
An estimate from the force wipe gives TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]'s next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 41 days 21 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] mean?
These are the tags TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appear?
You will find TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
To join, enter client.connect 185.35.171.106:3500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.