Rust Server TrendsSeismic network · station log
Recording Stations11,770 Players75,264 Active3,495 Wipes · 3 h240 48 h

Station EU-2280 · recording

. : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .

Online EU 185.189.255.63:35300 checked 7m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
1/ 35
3% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
2
peak 7
Rank
#2,280
top 10% · #876 in EU
Last wipe
27d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2280 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 35 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
−2into Thu 20:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
25players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 19:12 UTC27d ago M1.3rising 25 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average
17/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
32/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average
22/ 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
57/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 24 on average
29/ 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
10/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

The procedural map on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . is size 4,500 with seed 7587634, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

No gather rate appears in the name of . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .. 12 players is the most a group can hold. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

At this moment, . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . records 1 players across 35 slots. Across seven days this server recorded an average of 2 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 5 players.

How does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . rank against other Rust servers?

. : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . is #876 in Europe and #2,280 worldwide on the past week's player hours, within the top 10% of ranked servers.

Operator and location

How reliably does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . stay online?

As recorded now, . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . is running. Going by the uptime figure it reports, it restarted about 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . hold a steady tick rate?

Across the last 48 hours it averaged 90 server fps, with a floor of 67. Buildings, deployables and all the rest of the world's entities brought it to a high of 150,221. Its highest memory use was 4,619 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . run from?

The EU tag is how . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.189.255.63:35300 is the address it uses.

Which Rust version is . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . running?

On Windows, . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

On average, the busiest point of its recent wipes drew 25 players. The peak on the most recent wipe came 17 hours after the wipe.

On what timetable does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . run its wipes?

The force wipe is the only wipe . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 2 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . mean?

These are the tags . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp35 (Max players): The server has 35 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; pve (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . appear?

You will find . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which person or group runs . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

No other server we track uses the rust-days.ru hostname that . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . publishes.

How to join

How do you connect to . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.63:35300 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rust-days.ru.

Instrument codes

Server tags

what each one means

Published as mp35,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts12,^o^z,pve

Game

gmrust
Game mode The game mode is standard Rust survival.
mp35
Max players The server has 35 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
pve
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.