Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players92,510 Active3,855 Wipes · 3 h385 48 h

Station EA-796 · recording

[纪元PVE] 工业|挂机|自动|死亡不掉|标点

Online EA 180.188.24.28:30015 checked 11m ago

moddedcarbonpve
Connect
Players now
17/ 100
17% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
13
peak 20
Rank
#796
top 4% · #63 in EA
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EA-796 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
17of 100 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−8into Thu 10:00 UTC
Peak · 48 h
20most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 06:48 UTC26d ago M1.1rising 12 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
74/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
9/ 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
37/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average
56/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
22/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
18/ 88
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Generated by the game, the map on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is procedural, size 3,850 with seed 199. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

You will find no gather rate in the name of [纪元PVE] 工业|挂机|自动|死亡不掉|标点. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

A reading taken now shows 17 players on [纪元PVE] 工业|挂机|自动|死亡不掉|标点, which has 100 slots. The seven-day average is 13 players, with a peak of 20. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 20 players.

How does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 rank against other Rust servers?

The last seven days of player hours place [纪元PVE] 工业|挂机|自动|死亡不掉|标点 at #796, in the top 4% of all ranked servers and #63 in Asia.

Operator and location

How reliably does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 stay online?

As recorded now, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is running. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 3 October 2026 is when Rust Server Trends first recorded it.

Does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 hold a steady tick rate?

The 48-hour average is 68 server fps; 23 is the lowest observed. The world held up to 129,880 entities at its peak, buildings and deployables included. It reached a ceiling of 6,204 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run from?

In Asia [纪元PVE] 工业|挂机|自动|死亡不掉|标点 lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 180.188.24.28:30015.

What build of Rust does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 use?

Rust network protocol 2635 and build 168909 on Windows is what [纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

12 players, on average, was the busiest crowd at its recent wipes. 9 hours into the latest wipe, the crowd reached its peak.

On what timetable does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run its wipes?

Too few wipes of [纪元PVE] 工业|挂机|自动|死亡不掉|标点 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 8 hours.

Server tags

What do the server tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 mean?

Tags published by [纪元PVE] 工业|挂机|自动|死亡不掉|标点 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 appear?

You will find [纪元PVE] 工业|挂机|自动|死亡不掉|标点 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Connecting

What steps get you onto [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

You can connect by pressing F1 in Rust and typing client.connect 180.188.24.28:30015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.