Station OC-15973 · no signal
Staging AUX01 (Carbon) PVE Australia
Offline OC 180.150.91.79:26060 checked 26d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,973
- top 70% · #195 in OC
- Last wipe
- 45d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in OC, and #634 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 14 Sep, 10:26 UTC45d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Staging AUX01 (Carbon) PVE Australia?
Generated by the game, the map on Staging AUX01 (Carbon) PVE Australia is procedural, size 6,000 with seed 78006957. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Staging AUX01 (Carbon) PVE Australia?
The name of Staging AUX01 (Carbon) PVE Australia gives no gather rate. The limit for a group is 4 players (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Staging AUX01 (Carbon) PVE Australia right now?
A reading taken now finds Staging AUX01 (Carbon) PVE Australia offline; the most recent activity was 26 days 9 hours ago.
How does Staging AUX01 (Carbon) PVE Australia rank against other Rust servers?
For player hours across the last seven days, Staging AUX01 (Carbon) PVE Australia takes #15,973 overall and #195 in Oceania, inside the top 70% of all ranked servers. It sits at #634 among quad servers.
Server details
How reliably does Staging AUX01 (Carbon) PVE Australia stay online?
No contact with Staging AUX01 (Carbon) PVE Australia right now, and the last recorded contact was 26 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Staging AUX01 (Carbon) PVE Australia hosted?
With its OC tag, Staging AUX01 (Carbon) PVE Australia lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 180.150.91.79:26060.
What build of Rust does Staging AUX01 (Carbon) PVE Australia use?
Rust network protocol 2633 and build 165585 on Windows is what Staging AUX01 (Carbon) PVE Australia runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Staging AUX01 (Carbon) PVE Australia?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Staging AUX01 (Carbon) PVE Australia wipe, and on which days?
Once a month Staging AUX01 (Carbon) PVE Australia wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 45 days 4 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Staging AUX01 (Carbon) PVE Australia mean?
The game's server browser reads the tags Staging AUX01 (Carbon) PVE Australia publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp40 (Max players): The server has 40 slots; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165585 (Build): It runs game build 165585; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Staging AUX01 (Carbon) PVE Australia appear?
The Rust Server Trends lists that take in Staging AUX01 (Carbon) PVE Australia are: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
How to join
How do you connect to Staging AUX01 (Carbon) PVE Australia?
You can connect by pressing F1 in Rust and typing client.connect 180.150.91.79:26060 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/t3CSMukWdC.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
