Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players69,381 Active3,608 Wipes · 3 h186 48 h

Station OC-15960 · no signal

A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge

Offline OC 180.150.105.166:28011 checked 22d ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71% · #190 in OC
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station OC-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 7

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 08:11 UTC26d ago M0.0rising 1 – running 0
Fri 2 Oct, 00:36 UTC27d ago M0.0rising 1 – 1.3 days 0
Sat 19 Sep, 23:10 UTC39d ago M0.3rising 2 halved by day 7 12.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average
6/ 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average
20/ 75
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average
0/ 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average
1/ 40
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average
0/ 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 9 on average
50/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge?

The procedural map on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge is size 3,000 with seed 719277209, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge?

Its name points to a gather rate of 2x on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge right now?

A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge is not responding at this moment and is offline, last seen 22 days 5 hours ago.

How does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge rank against other Rust servers?

For player hours across the last seven days, A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge takes #15,960 overall and #190 in Oceania, inside the top 71% of all ranked servers.

Server facts

How reliably does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge stay online?

As recorded now, A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge is not reachable, the last contact having been 22 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge run from?

In Oceania A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge lists itself, with the tag OC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 180.150.105.166:28011.

Which Rust version is A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge running?

On Windows, A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.

How often does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge wipe, and on which days?

There is no next wipe to predict at A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 4 hours.

Lists and tags

What do the server tags on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge mean?

Tags published by A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge appear?

The Rust Server Trends lists that take in A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge are: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge?

To join, enter client.connect 180.150.105.166:28011 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/NsTVdrD5aE.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.