Station EA-2903 · recording
[JP] LITTLE WORLD!
Online EA 18.181.191.247:28015 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #2,903
- top 13% · #263 in EA
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 03:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 49% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTC FW28d ago | M0.8▲rising | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [JP] LITTLE WORLD!?
The procedural map on [JP] LITTLE WORLD! is size 4,000 with seed 29648573, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [JP] LITTLE WORLD!?
The name of [JP] LITTLE WORLD! gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on [JP] LITTLE WORLD! right now?
At this moment, [JP] LITTLE WORLD! records 0 players across 50 slots. The seven-day average is 1 players, with a peak of 7. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 2 players.
How does [JP] LITTLE WORLD! rank against other Rust servers?
[JP] LITTLE WORLD! is #263 in Asia and #2,903 worldwide on the past week's player hours, within the top 13% of ranked servers.
Operator and location
How reliably does [JP] LITTLE WORLD! stay online?
Right now, you can reach [JP] LITTLE WORLD!. Going by the uptime figure it reports, it restarted about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [JP] LITTLE WORLD! perform under load?
Its average server fps over the last 48 hours was 59, and it never dropped below 16. Buildings, deployables and all the rest of the world's entities brought it to a high of 99,337. It reached a ceiling of 2,860 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [JP] LITTLE WORLD! run from?
With its EA tag, [JP] LITTLE WORLD! lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 18.181.191.247:28015 is the address it uses.
Which Rust version is [JP] LITTLE WORLD! running?
On Linux, [JP] LITTLE WORLD! runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [JP] LITTLE WORLD!?
On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 18 hours after the wipe.
On what timetable does [JP] LITTLE WORLD! run its wipes?
At the force wipe each month [JP] LITTLE WORLD! wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 28 days.
Tags
What do the server tags on [JP] LITTLE WORLD! mean?
Tags published by [JP] LITTLE WORLD! and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [JP] LITTLE WORLD! appear?
The Rust Server Trends lists that take in [JP] LITTLE WORLD! are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to [JP] LITTLE WORLD!?
You can connect by pressing F1 in Rust and typing client.connect 18.181.191.247:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://little-method.itch.io/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
