Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players80,614 Active3,742 Wipes · 3 h152 48 h

Station XX-15496 · no signal

我的本地 Rust|单人 PvE

Offline 18.163.61.129:28015 checked 36d ago

moddedcarbonpve
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,496
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15496 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
127/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 36 on average
42/ 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
38/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average
50/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
33/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average
27/ 88
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 我的本地 Rust|单人 PvE?

A procedural map runs on 我的本地 Rust|单人 PvE, generated by the game.

Which settings and rules apply on 我的本地 Rust|单人 PvE?

The name of 我的本地 Rust|单人 PvE gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on 我的本地 Rust|单人 PvE?

我的本地 Rust|单人 PvE is not responding at this moment and is offline, last seen 36 days 8 hours ago.

How does 我的本地 Rust|单人 PvE rank against other Rust servers?

Over the last seven days, 我的本地 Rust|单人 PvE recorded enough player hours to reach #15,496 worldwide, placing it in the top 67% of all ranked servers.

Server details

How reliably does 我的本地 Rust|单人 PvE stay online?

As recorded now, 我的本地 Rust|单人 PvE is not reachable, the last contact having been 36 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does 我的本地 Rust|单人 PvE run from?

No region tag comes from 我的本地 Rust|单人 PvE, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 18.163.61.129:28015.

What build of Rust does 我的本地 Rust|单人 PvE use?

On Windows, 我的本地 Rust|单人 PvE runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does 我的本地 Rust|单人 PvE run its wipes?

Too few wipes of 我的本地 Rust|单人 PvE are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 37 days 20 hours.

Server tags

What do the server tags on 我的本地 Rust|单人 PvE mean?

These are the tags 我的本地 Rust|单人 PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 我的本地 Rust|单人 PvE appear?

These Rust Server Trends lists include 我的本地 Rust|单人 PvE: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to 我的本地 Rust|单人 PvE?

You can connect by pressing F1 in Rust and typing client.connect 18.163.61.129:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.