Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players55,814 Active3,378 Wipes · 3 h99 48 h

Station XX-13337 · no signal

我的本地 Rust|单人 PvE

Offline 18.162.130.58:28015 checked 33d ago

moddedcarbonpve
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,337
top 61%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13337 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
83/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 36 on average
46/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
39/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average
38/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
29/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average
24/ 88
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 我的本地 Rust|单人 PvE?

A procedural map runs on 我的本地 Rust|单人 PvE, generated by the game.

Which settings and rules apply on 我的本地 Rust|单人 PvE?

No gather rate appears in the name of 我的本地 Rust|单人 PvE. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on 我的本地 Rust|单人 PvE right now?

No players are recorded on 我的本地 Rust|单人 PvE at this moment; it is offline, and the last sighting was 33 days 21 hours ago.

How does 我的本地 Rust|单人 PvE rank against other Rust servers?

On player hours for the past week, 我的本地 Rust|单人 PvE sits at #13,337, which puts it inside the top 61% of every ranked server.

Server facts

How reliably does 我的本地 Rust|单人 PvE stay online?

我的本地 Rust|单人 PvE is down at the moment; the last recorded contact was 33 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is 我的本地 Rust|单人 PvE hosted?

Its name points to Asia, but 我的本地 Rust|单人 PvE publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 18.162.130.58:28015.

What build of Rust does 我的本地 Rust|单人 PvE use?

Rust network protocol 2633 and build 165217 on Windows is what 我的本地 Rust|单人 PvE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does 我的本地 Rust|单人 PvE run its wipes?

On record so far are too few of 我的本地 Rust|单人 PvE's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 37 days 15 hours is how long the current world has been running.

Tags

What do the server tags on 我的本地 Rust|单人 PvE mean?

These are the tags 我的本地 Rust|单人 PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 我的本地 Rust|单人 PvE appear?

The Rust Server Trends lists that take in 我的本地 Rust|单人 PvE are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to 我的本地 Rust|单人 PvE?

You can connect by pressing F1 in Rust and typing client.connect 18.162.130.58:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.