Rust Server TrendsSeismic network · station log
Recording Stations11,762 Players65,727 Active3,483 Wipes · 3 h193 48 h

Station XX-13298 · no signal

Frostbound | Frostpunk-style survival

Offline 178.233.21.107:28015 checked 16d ago

weekly wipes moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,298
top 61%
Last wipe
16d ago
weekly schedule
Next wipe
4d 3h
Mon 2 Nov, 15:29 UTC
Seismic record · station XX-13298 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 15:29 UTC, in 4d 3h. Its weekly schedule tag · low confidence

usual gap
0.7 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 4d 3hMon 2 Nov, 15:29 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 11d 3hMon 9 Nov, 15:29 UTC
  4. 18d 3hMon 16 Nov, 15:29 UTC
  5. 25d 3hMon 23 Nov, 15:29 UTC
  6. 32d 3hMon 30 Nov, 15:29 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 39d 3hMon 7 Dec, 15:29 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 15:29 UTC16d ago M0.0steady 1 – running 1
Mon 12 Oct, 09:18 UTC17d ago M0.0steady 1 – 0.3 days 1
Sun 11 Oct, 17:01 UTC17d ago M0.0rising 1 – 0.7 days 0
Sun 11 Oct, 10:51 UTC18d ago M0.0rising 1 – 0.3 days 0
Sat 10 Oct, 14:27 UTC18d ago M0.0rising 1 – 0.8 days 0
Sat 10 Oct, 08:09 UTC19d ago M0.0rising 1 – 0.3 days 0
Fri 9 Oct, 14:30 UTC19d ago M0.0steady 1 – 0.7 days 1
Thu 8 Oct, 17:32 UTC20d ago M0.0steady 1 – 0.9 days 1
Tue 6 Oct, 17:04 UTC22d ago M0.0steady 1 – 2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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4/ 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
10/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
6/ 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
5/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
0/ 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
3/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Frostbound | Frostpunk-style survival?

The name of Frostbound | Frostpunk-style survival gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Frostbound | Frostpunk-style survival right now?

A reading taken now finds Frostbound | Frostpunk-style survival offline; the most recent activity was 16 days 16 hours ago.

How does Frostbound | Frostpunk-style survival rank against other Rust servers?

The last seven days of player hours place Frostbound | Frostpunk-style survival at #13,298, in the top 61% of all ranked servers.

Operator and location

How reliably does Frostbound | Frostpunk-style survival stay online?

As recorded now, Frostbound | Frostpunk-style survival is not reachable, the last contact having been 16 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Frostbound | Frostpunk-style survival hosted?

A region is not published by Frostbound | Frostpunk-style survival. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 178.233.21.107:28015.

Which Rust version is Frostbound | Frostpunk-style survival running?

Frostbound | Frostpunk-style survival is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Frostbound | Frostpunk-style survival?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Frostbound | Frostpunk-style survival wipe, and on which days?

Its schedule cannot be confirmed, as too few of Frostbound | Frostpunk-style survival's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Monday 2 November at 15:29 UTC. The present world dates from 16 days 16 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Frostbound | Frostpunk-style survival mean?

Tags published by Frostbound | Frostpunk-style survival and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Frostbound | Frostpunk-style survival appear?

These Rust Server Trends lists include Frostbound | Frostpunk-style survival: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

How do you connect to Frostbound | Frostpunk-style survival?

To join, enter client.connect 178.233.21.107:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.