Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h57 48 h

Station EU-1278 · recording

[UFS] Ukrainian PVE server, no kills/raids (X1-X2)

Online EU 178.20.158.67:26026 checked 2h ago

1x monthly wipes moddedoxidepve
Connect
Players now
8/ 80
10% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
6
peak 24
Rank
#1,278
top 6% · #520 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-1278 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 80 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−7into Tue 18:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
33players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW27d ago M1.5rising 33 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
45/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
30/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
32/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
35/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
39/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The procedural map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is size 4,500 with seed 525732258, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

1x gather is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs, judging by its name. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

8 of the 80 slots on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are filled right now. Across seven days this server recorded an average of 6 players and a peak of 24. The busiest point in the last 48 hours came at 17:00 UTC, averaging 11 players.

How does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) rank against other Rust servers?

For player hours across the last seven days, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) takes #1,278 overall and #520 in Europe, inside the top 6% of all ranked servers.

Server facts

How reliably does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) stay online?

Right now, you can reach [UFS] Ukrainian PVE server, no kills/raids (X1-X2). Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) perform under load?

Across the last 48 hours it averaged 85 server fps, with a floor of 38. The world held up to 191,662 entities at its peak, buildings and deployables included. It reached a ceiling of 5,499 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) hosted?

In Europe [UFS] Ukrainian PVE server, no kills/raids (X1-X2) lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 178.20.158.67:26026.

What build of Rust does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) use?

Rust network protocol 2635 and build 168909 on Linux is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The recent wipes averaged a busiest count of 33 players. The peak on the most recent wipe came 46 hours after the wipe.

How often does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipe, and on which days?

Once a month [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) mean?

Tags published by [UFS] Ukrainian PVE server, no kills/raids (X1-X2) and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp80 (Max players): The server has 80 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) appear?

The Rust Server Trends lists that take in [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Join the server

How do you connect to [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

To join, enter client.connect 178.20.158.67:26026 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://ufs.co.ua/.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp80
Max players The server has 80 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.