Station EU-1278 · recording
[UFS] Ukrainian PVE server, no kills/raids (X1-X2)
Online EU 178.20.158.67:26026 checked 2h ago
- Players now
- 8/ 80
- 10% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 6
- peak 24
- Rank
- #1,278
- top 6% · #520 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 80 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −7into Tue 18:00 UTC
- Peak · 48 h
- 14most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 33players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | M1.5▲rising | 33 | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
The procedural map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is size 4,500 with seed 525732258, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
1x gather is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs, judging by its name. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
8 of the 80 slots on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are filled right now. Across seven days this server recorded an average of 6 players and a peak of 24. The busiest point in the last 48 hours came at 17:00 UTC, averaging 11 players.
How does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) rank against other Rust servers?
For player hours across the last seven days, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) takes #1,278 overall and #520 in Europe, inside the top 6% of all ranked servers.
Server facts
How reliably does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) stay online?
Right now, you can reach [UFS] Ukrainian PVE server, no kills/raids (X1-X2). Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) perform under load?
Across the last 48 hours it averaged 85 server fps, with a floor of 38. The world held up to 191,662 entities at its peak, buildings and deployables included. It reached a ceiling of 5,499 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) hosted?
In Europe [UFS] Ukrainian PVE server, no kills/raids (X1-X2) lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 178.20.158.67:26026.
What build of Rust does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) use?
Rust network protocol 2635 and build 168909 on Linux is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
The recent wipes averaged a busiest count of 33 players. The peak on the most recent wipe came 46 hours after the wipe.
How often does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipe, and on which days?
Once a month [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) mean?
Tags published by [UFS] Ukrainian PVE server, no kills/raids (X1-X2) and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp80 (Max players): The server has 80 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) appear?
The Rust Server Trends lists that take in [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Join the server
How do you connect to [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
To join, enter client.connect 178.20.158.67:26026 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://ufs.co.ua/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
