Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players46,860 Active3,181 Wipes · 3 h98 48 h

Station EU-15349 · no signal

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week

Offline EU 176.9.60.249:27246 checked 5d ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69% · #2569 in EU
Last wipe
26d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap
0.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 15:41 UTC26d ago M0.3rising 2 – running 0
Fri 2 Oct, 08:39 UTC26d ago M0.3rising 2 – 0.3 days 0
Thu 1 Oct, 17:48 UTC FW27d ago M0.3rising 2 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
9/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
15/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
15/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
12/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
33/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
5/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

Generated by the game, the map on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is procedural, size 4,000 with seed 365803582. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

You will find no gather rate in the name of [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

A reading taken now finds [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week offline; the most recent activity was 5 days 18 hours ago. Averaged across the last seven days, the population was 0 players.

How does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week rank against other Rust servers?

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is #2,569 in Europe and #15,349 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server facts

How reliably does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week stay online?

No contact with [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week right now, and the last recorded contact was 5 days 18 hours ago. It was up 18% of the time across the last 7 full days: 31 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.

Which region does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week run from?

The EU tag is how [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.9.60.249:27246.

Which Rust version is [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week running?

On Linux, [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week wipe, and on which days?

The force wipe is the only wipe [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 8 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week mean?

These are the tags [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week appear?

The Rust Server Trends lists that take in [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

No other server we track uses the gameteam.cz hostname that [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week publishes.

How to join

What steps get you onto [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

Enter client.connect 176.9.60.249:27246 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rust.gameteam.cz is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players The server has 30 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.