Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players92,510 Active3,855 Wipes · 3 h385 48 h

Station EU-12972 · no signal

DUGA: LAB

Offline EU 171.100.250.143:28015 checked 2d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#12,972
top 58% · #2419 in EU
Last wipe
5d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-12972 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
19/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
29/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
30/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
20/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
32/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
9/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DUGA: LAB?

DUGA: LAB uses a procedural map, which the game generates.

Which settings and rules apply on DUGA: LAB?

No gather rate appears in the name of DUGA: LAB. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on DUGA: LAB?

DUGA: LAB is not responding at this moment and is offline, last seen 2 days 21 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does DUGA: LAB rank against other Rust servers?

The last seven days of player hours place DUGA: LAB at #12,972, in the top 58% of all ranked servers and #2,419 in Europe.

Operator and location

How reliably does DUGA: LAB stay online?

As recorded now, DUGA: LAB is not reachable, the last contact having been 2 days 21 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Where in the world is DUGA: LAB hosted?

The EU tag is how DUGA: LAB lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 171.100.250.143:28015.

What build of Rust does DUGA: LAB use?

DUGA: LAB is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does DUGA: LAB run its wipes?

From the force wipe the next wipe of DUGA: LAB is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 5 days 6 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on DUGA: LAB mean?

Tags published by DUGA: LAB and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DUGA: LAB appear?

The Rust Server Trends lists that take in DUGA: LAB are: Rust servers with the tutorial, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

What steps get you onto DUGA: LAB?

To join, enter client.connect 171.100.250.143:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^t,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.