Station EA-15284 · no signal
#测试服务器
Offline EA 16.106.40.130:28417 checked 6d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69% · #472 in EA
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on #测试服务器?
A procedural map runs on #测试服务器, generated by the game.
Which settings and rules apply on #测试服务器?
You will find no gather rate in the name of #测试服务器. The group limit is 16 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on #测试服务器?
A reading taken now finds #测试服务器 offline; the most recent activity was 6 days 3 hours ago. The population averaged 0 players over the past week.
How does #测试服务器 rank against other Rust servers?
The last seven days of player hours place #测试服务器 at #15,284, in the top 69% of all ranked servers and #472 in Asia.
Server details
How reliably does #测试服务器 stay online?
As recorded now, #测试服务器 is not reachable, the last contact having been 6 days 3 hours ago. Of the 144 hours in the last 6 full days, it was up for 0, or 0% of the time. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is #测试服务器 hosted?
The EA tag is how #测试服务器 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 16.106.40.130:28417.
What build of Rust does #测试服务器 use?
Rust network protocol 2634 and build 167781 on Windows is what #测试服务器 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does #测试服务器 run its wipes?
Too few wipes of #测试服务器 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 22 hours is how long the current world has been running.
Server tags
What do the server tags on #测试服务器 mean?
These are the tags #测试服务器 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does #测试服务器 appear?
The Rust Server Trends lists that take in #测试服务器 are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto #测试服务器?
To join, enter client.connect 16.106.40.130:28417 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.