Station OC-5777 · recording
<mag> Rust | PVP | Adelaide |
Online OC 159.196.59.137:28015 checked 12m ago
- Players now
- 1/ 25
- 4% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,777
- top 26% · #132 in OC
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 62% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW28d ago | M0.8▲rising | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on <mag> Rust | PVP | Adelaide |?
<mag> Rust | PVP | Adelaide | runs a procedural map of size 4,250 with seed 969105723, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on <mag> Rust | PVP | Adelaide |?
You will find no gather rate in the name of <mag> Rust | PVP | Adelaide |. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on <mag> Rust | PVP | Adelaide | right now?
1 of the 25 slots on <mag> Rust | PVP | Adelaide | are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.
How does <mag> Rust | PVP | Adelaide | rank against other Rust servers?
The last seven days of player hours place <mag> Rust | PVP | Adelaide | at #5,777, in the top 26% of all ranked servers and #132 in Oceania.
Server facts
How reliably does <mag> Rust | PVP | Adelaide | stay online?
Right now, you can reach <mag> Rust | PVP | Adelaide |. Its reported uptime points to a restart about 52 minutes ago. 149 of 168 hours in the last 7 full days were up time, 89% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does <mag> Rust | PVP | Adelaide | perform under load?
Across the last 48 hours it averaged 52 server fps, with a floor of 32. Buildings, deployables and all the rest of the world's entities brought it to a high of 108,521. It reached a ceiling of 3,347 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does <mag> Rust | PVP | Adelaide | run from?
With its OC tag, <mag> Rust | PVP | Adelaide | lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 159.196.59.137:28015.
What build of Rust does <mag> Rust | PVP | Adelaide | use?
On Windows, <mag> Rust | PVP | Adelaide | runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on <mag> Rust | PVP | Adelaide |?
The recent wipes averaged a busiest count of 6 players. 12 hours into the latest wipe, the crowd reached its peak.
How often does <mag> Rust | PVP | Adelaide | wipe, and on which days?
At the force wipe each month <mag> Rust | PVP | Adelaide | wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 28 days 2 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on <mag> Rust | PVP | Adelaide | mean?
Tags published by <mag> Rust | PVP | Adelaide | and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does <mag> Rust | PVP | Adelaide | appear?
These Rust Server Trends lists include <mag> Rust | PVP | Adelaide |: Oceania Rust servers, live, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to <mag> Rust | PVP | Adelaide |?
Enter client.connect 159.196.59.137:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.