Rust Server TrendsSeismic network · station log
Recording Stations11,740 Players65,587 Active3,350 Wipes · 3 h201 48 h

Station OC-5777 · recording

<mag> Rust | PVP | Adelaide |

Online OC 159.196.59.137:28015 checked 12m ago

monthly wipes vanillapremium
Connect
Players now
1/ 25
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,777
top 26% · #132 in OC
Last wipe
28d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-5777 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 25 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 23:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 62% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW28d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long OC · groups of 16+ · monthly · 27 on average
8/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
3/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
3/ 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
3/ 500
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average
3/ 75
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 3 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on <mag> Rust | PVP | Adelaide |?

<mag> Rust | PVP | Adelaide | runs a procedural map of size 4,250 with seed 969105723, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on <mag> Rust | PVP | Adelaide |?

You will find no gather rate in the name of <mag> Rust | PVP | Adelaide |. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on <mag> Rust | PVP | Adelaide | right now?

1 of the 25 slots on <mag> Rust | PVP | Adelaide | are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.

How does <mag> Rust | PVP | Adelaide | rank against other Rust servers?

The last seven days of player hours place <mag> Rust | PVP | Adelaide | at #5,777, in the top 26% of all ranked servers and #132 in Oceania.

Server facts

How reliably does <mag> Rust | PVP | Adelaide | stay online?

Right now, you can reach <mag> Rust | PVP | Adelaide |. Its reported uptime points to a restart about 52 minutes ago. 149 of 168 hours in the last 7 full days were up time, 89% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does <mag> Rust | PVP | Adelaide | perform under load?

Across the last 48 hours it averaged 52 server fps, with a floor of 32. Buildings, deployables and all the rest of the world's entities brought it to a high of 108,521. It reached a ceiling of 3,347 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does <mag> Rust | PVP | Adelaide | run from?

With its OC tag, <mag> Rust | PVP | Adelaide | lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 159.196.59.137:28015.

What build of Rust does <mag> Rust | PVP | Adelaide | use?

On Windows, <mag> Rust | PVP | Adelaide | runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on <mag> Rust | PVP | Adelaide |?

The recent wipes averaged a busiest count of 6 players. 12 hours into the latest wipe, the crowd reached its peak.

How often does <mag> Rust | PVP | Adelaide | wipe, and on which days?

At the force wipe each month <mag> Rust | PVP | Adelaide | wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 28 days 2 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on <mag> Rust | PVP | Adelaide | mean?

Tags published by <mag> Rust | PVP | Adelaide | and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does <mag> Rust | PVP | Adelaide | appear?

These Rust Server Trends lists include <mag> Rust | PVP | Adelaide |: Oceania Rust servers, live, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to <mag> Rust | PVP | Adelaide |?

Enter client.connect 159.196.59.137:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,OC,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp25
Max players 25 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.