Station XX-15366 · no signal
Frostbound | Frostpunk-style survival
Offline 159.146.59.227:28015 checked 15d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,366
- top 71%
- Last wipe
- 16d ago
- weekly schedule
- Next wipe
- 4d 22h
- Tue 3 Nov, 07:50 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 07:50 UTC, in 4d 22h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 4d 22hTue 3 Nov, 07:50 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 11d 22hTue 10 Nov, 07:50 UTC
- 18d 22hTue 17 Nov, 07:50 UTC
- 25d 22hTue 24 Nov, 07:50 UTC
- 32d 22hTue 1 Dec, 07:50 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 39d 22hTue 8 Dec, 07:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 07:50 UTC16d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Frostbound | Frostpunk-style survival?
The name of Frostbound | Frostpunk-style survival gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Frostbound | Frostpunk-style survival?
Frostbound | Frostpunk-style survival is not responding at this moment and is offline, last seen 15 days 21 hours ago.
How does Frostbound | Frostpunk-style survival rank against other Rust servers?
On player hours for the past week, Frostbound | Frostpunk-style survival sits at #15,366, which puts it inside the top 71% of every ranked server.
Server details
How reliably does Frostbound | Frostpunk-style survival stay online?
As recorded now, Frostbound | Frostpunk-style survival is not reachable, the last contact having been 15 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Where in the world is Frostbound | Frostpunk-style survival hosted?
A region is not published by Frostbound | Frostpunk-style survival. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 159.146.59.227:28015.
Which Rust version is Frostbound | Frostpunk-style survival running?
Frostbound | Frostpunk-style survival is running Rust network protocol 2634 and build 167398 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Frostbound | Frostpunk-style survival?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Frostbound | Frostpunk-style survival run its wipes?
Its schedule cannot be confirmed, as too few of Frostbound | Frostpunk-style survival's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Tuesday 3 November at 07:50 UTC. It has run its current world for 16 days 1 hours. Its tags state a weekly wipe schedule.
Tags
What do the server tags on Frostbound | Frostpunk-style survival mean?
Tags published by Frostbound | Frostpunk-style survival and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Frostbound | Frostpunk-style survival appear?
You will find Frostbound | Frostpunk-style survival on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
How do you connect to Frostbound | Frostpunk-style survival?
To join, enter client.connect 159.146.59.227:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.