Station XX-4333 · recording
テストサーバー
Online 157.85.88.112:29581 checked 10m ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,333
- top 19%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 04:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 33%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 07:09 UTC15d ago | M0.6▲rising | 4 | – | running | 0 | |
| Thu 8 Oct, 16:02 UTC20d ago | M0.6▲rising | 4 | halved by day 1 | 5.6 days | 0 | |
| Fri 2 Oct, 03:08 UTC27d ago | M0.0▲rising | 1 | halved by day 1 | 6.5 days | 0 | |
| Tue 29 Sep, 04:50 UTC30d ago | M0.5▲rising | 3 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on テストサーバー?
テストサーバー runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on テストサーバー?
You will find no gather rate in the name of テストサーバー. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on テストサーバー?
A reading taken now shows 2 players on テストサーバー, which has 50 slots. The seven-day average is 0 players, with a peak of 4. The last 48 hours show their highest activity at 08:00 UTC, averaging 3 players.
How does テストサーバー rank against other Rust servers?
Over the last seven days, テストサーバー recorded enough player hours to reach #4,333 worldwide, placing it in the top 19% of all ranked servers.
Operator and location
How reliably does テストサーバー stay online?
テストサーバー is up at the moment. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does テストサーバー hold a steady tick rate?
Its average server fps over the last 48 hours was 238, and it never dropped below 224. At its highest, it carried 66,967 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,075 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is テストサーバー hosted?
Its name points to Asia, but テストサーバー publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 157.85.88.112:29581.
What build of Rust does テストサーバー use?
テストサーバー is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on テストサーバー?
The recent wipes averaged a busiest count of 3 players. 6 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does テストサーバー run its wipes?
There is no next wipe to predict at テストサーバー, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 6 hours.
Tags
What do the server tags on テストサーバー mean?
The game's server browser reads the tags テストサーバー publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does テストサーバー appear?
These Rust Server Trends lists include テストサーバー: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto テストサーバー?
You can connect by pressing F1 in Rust and typing client.connect 157.85.88.112:29581 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/uk2Bfmnea is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.