Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players32,059 Active2,776 Wipes · 3 h73 48 h

Station EU-7846 · recording

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,846
top 35% · #2074 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-7846 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 7

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC27d ago M0.0rising 1 – running 0
Wed 16 Sep, 16:40 UTC42d ago M0.0rising 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC44d ago M0.0rising 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC45d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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8/ 200
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[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
3/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
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Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
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Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The procedural map on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is size 3,000 with seed 1179055683, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL right now?

0 of the 40 slots on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.

How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL rank against other Rust servers?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #2,074 in Europe and #7,846 worldwide on the past week's player hours, within the top 35% of ranked servers.

Operator and location

How reliably does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL stay online?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is up at the moment. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 161, or 96% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold a steady tick rate?

Its average server fps over the last 48 hours was 155, and it never dropped below 118. Buildings, deployables and all the rest of the world's entities brought it to a high of 50,769. Memory use peaked at 3,602 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hosted?

In Europe [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.87.15:22657.

Which Rust version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL running?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

On average, the busiest point of its recent wipes drew 1 players. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 7.

How often does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe, and on which days?

At the force wipe each month [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 3 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL mean?

Tags published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear?

These Rust Server Trends lists include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

You can connect by pressing F1 in Rust and typing client.connect 157.85.87.15:22657 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.