Rust Server TrendsSeismic network · station log
Recording Stations11,710 Players67,217 Active3,578 Wipes · 3 h108 48 h

Station NA-15225 · no signal

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Offline NA 154.9.164.185:28015 checked 13d ago

weekly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,225
top 70% · #1545 in NA
Last wipe
26d ago
weekly schedule
Next wipe
1d 6h
Thu 29 Oct, 18:58 UTC
Seismic record · station NA-15225 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:58 UTC, in 1d 6h. Its weekly schedule tag · low confidence

usual gap
0.9 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 1d 6hThu 29 Oct, 18:58 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 18:58 UTC
  4. 22d 6hThu 19 Nov, 18:58 UTC
  5. 29d 6hThu 26 Nov, 18:58 UTC
  6. 36d 6hThu 3 Dec, 19:00 UTCFW
  7. 43d 6hThu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW26d ago M0.3rising 2 – running 0
Wed 30 Sep, 22:22 UTC27d ago M0.3rising 2 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average
0/ 75
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
2/ 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
78/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average
30/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
26/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
20/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Generated by the game, the map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is procedural, size 4,500 with seed 79. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is not responding at this moment and is offline, last seen 13 days 15 hours ago.

How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?

For player hours across the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly takes #15,225 overall and #1,545 in North America, inside the top 70% of all ranked servers.

Operator and location

How reliably does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly stay online?

As recorded now, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is not reachable, the last contact having been 13 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly hosted?

With its NA tag, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 154.9.164.185:28015.

What build of Rust does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly use?

Rust network protocol 2634 and build 167398 on Windows is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 15 hours after the wipe.

On what timetable does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run its wipes?

The prediction is taken from its tag, since Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:58 UTC. 26 days 17 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?

The game's server browser reads the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear?

These Rust Server Trends lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

You can connect by pressing F1 in Rust and typing client.connect 154.9.164.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.