Station NA-15225 · no signal
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline NA 154.9.164.185:28015 checked 13d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,225
- top 70% · #1545 in NA
- Last wipe
- 26d ago
- weekly schedule
- Next wipe
- 1d 6h
- Thu 29 Oct, 18:58 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:58 UTC, in 1d 6h. Its weekly schedule tag · low confidence
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 1d 6hThu 29 Oct, 18:58 UTC
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 15d 6hThu 12 Nov, 18:58 UTC
- 22d 6hThu 19 Nov, 18:58 UTC
- 29d 6hThu 26 Nov, 18:58 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
- 43d 6hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Wed 30 Sep, 22:22 UTC27d ago | M0.3▲rising | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Generated by the game, the map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is procedural, size 4,500 with seed 79. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is not responding at this moment and is offline, last seen 13 days 15 hours ago.
How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?
For player hours across the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly takes #15,225 overall and #1,545 in North America, inside the top 70% of all ranked servers.
Operator and location
How reliably does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly stay online?
As recorded now, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is not reachable, the last contact having been 13 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly hosted?
With its NA tag, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 154.9.164.185:28015.
What build of Rust does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly use?
Rust network protocol 2634 and build 167398 on Windows is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 15 hours after the wipe.
On what timetable does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run its wipes?
The prediction is taken from its tag, since Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:58 UTC. 26 days 17 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?
The game's server browser reads the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear?
These Rust Server Trends lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
What steps get you onto Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
You can connect by pressing F1 in Rust and typing client.connect 154.9.164.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.