Rust Server TrendsSeismic network · station log
Recording Stations11,582 Players33,161 Active2,855 Wipes · 3 h65 48 h

Station XX-10209 · recording

末日仙途|死亡不掉|玩家数据一年清理一次|免

Online 153.35.147.23:10066 checked 7m ago

monthly wipes vanillaoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,209
top 46%
Last wipe
26d ago
monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-10209 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 22:18 UTC FW26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
26/ 200
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11/ 200
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EA · groups of 8+ · monthly · 17 on average
10/ 200
Kiyo Server JP PVE EA · groups of 20+ · monthly · 6 on average
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[SEA] tRust SG PvE Monthly Vanilla EA · groups of 8+ · monthly · 5 on average
5/ 50
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 EA · groups of 15+ · monthly · 5 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 末日仙途|死亡不掉|玩家数据一年清理一次|免?

末日仙途|死亡不掉|玩家数据一年清理一次|免 runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 末日仙途|死亡不掉|玩家数据一年清理一次|免?

The name of 末日仙途|死亡不掉|玩家数据一年清理一次|免 gives no gather rate. Up to 9 players can be in a group. pve is the game mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on 末日仙途|死亡不掉|玩家数据一年清理一次|免?

At this moment, 末日仙途|死亡不掉|玩家数据一年清理一次|免 records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does 末日仙途|死亡不掉|玩家数据一年清理一次|免 rank against other Rust servers?

The last seven days of player hours place 末日仙途|死亡不掉|玩家数据一年清理一次|免 at #10,209, in the top 46% of all ranked servers.

Operator and location

How reliably does 末日仙途|死亡不掉|玩家数据一年清理一次|免 stay online?

末日仙途|死亡不掉|玩家数据一年清理一次|免 is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does 末日仙途|死亡不掉|玩家数据一年清理一次|免 hold a steady tick rate?

Across the last 48 hours it averaged 68 server fps, with a floor of 45. Buildings, deployables and all the rest of the world's entities brought it to a high of 136,810. Memory use peaked at 3,860 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is 末日仙途|死亡不掉|玩家数据一年清理一次|免 hosted?

Its name points to Asia, but 末日仙途|死亡不掉|玩家数据一年清理一次|免 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 153.35.147.23:10066.

Which Rust version is 末日仙途|死亡不掉|玩家数据一年清理一次|免 running?

On Windows, 末日仙途|死亡不掉|玩家数据一年清理一次|免 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 末日仙途|死亡不掉|玩家数据一年清理一次|免?

1 players, on average, was the busiest crowd at its recent wipes. 30 hours after the latest wipe, the crowd peaked.

How often does 末日仙途|死亡不掉|玩家数据一年清理一次|免 wipe, and on which days?

Once a month 末日仙途|死亡不掉|玩家数据一年清理一次|免 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 7 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on 末日仙途|死亡不掉|玩家数据一年清理一次|免 mean?

Tags published by 末日仙途|死亡不掉|玩家数据一年清理一次|免 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts9 (Group limit): Teams are capped at 9 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 末日仙途|死亡不掉|玩家数据一年清理一次|免 appear?

These Rust Server Trends lists include 末日仙途|死亡不掉|玩家数据一年清理一次|免: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind 末日仙途|死亡不掉|玩家数据一年清理一次|免?

Both 末日仙途|死亡不掉|玩家数据一年清理一次|免 and 8 other servers we track publish a 2ust.cn hostname, so the same operator most likely runs them.

Join the server

How do you connect to 末日仙途|死亡不掉|玩家数据一年清理一次|免?

To join, enter client.connect 153.35.147.23:10066 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://68509.cn.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts9,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts9
Group limit Teams are capped at 9 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.