Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station EA-1318 · recording

Kiyo Server JP PVE

Online EA 210.131.209.92:28015 checked 3h ago

monthly wipes pve
Connect
Players now
3/ 30
10% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
6
peak 18
Rank
#1,318
top 6% · #134 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-1318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 16:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
28players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:51 UTC FW27d ago M1.4rising 28 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
25/ 200
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EA · groups of 8+ · monthly · 17 on average
24/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 16 on average
9/ 200
[SEA] tRust SG PvE Monthly Vanilla EA · groups of 8+ · monthly · 5 on average
9/ 50
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 EA · groups of 15+ · monthly · 5 on average
7/ 100
JP RustPve Guren Server No kill No raid beginner EA · groups of 8+ · monthly · 3 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Kiyo Server JP PVE?

Generated by the game, the map on Kiyo Server JP PVE is procedural, size 3,750 with seed 712223. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Kiyo Server JP PVE?

No gather rate appears in the name of Kiyo Server JP PVE. Up to 20 players can be in a group. It plays in pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Kiyo Server JP PVE?

At this moment, Kiyo Server JP PVE records 3 players across 30 slots. Across seven days this server recorded an average of 6 players and a peak of 18. The last 48 hours show their highest activity at 12:00 UTC, averaging 11 players.

How does Kiyo Server JP PVE rank against other Rust servers?

Kiyo Server JP PVE is #134 in Asia and #1,318 worldwide on the past week's player hours, within the top 6% of ranked servers.

Server facts

How reliably does Kiyo Server JP PVE stay online?

Right now, you can reach Kiyo Server JP PVE. The uptime it reports puts its last restart about 5 days 13 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Kiyo Server JP PVE hold a steady tick rate?

Its average server fps over the last 48 hours was 64, and it never dropped below 44. At its highest, it carried 130,545 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,585 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Kiyo Server JP PVE hosted?

The EA tag is how Kiyo Server JP PVE lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 210.131.209.92:28015 is the address it uses.

Which Rust version is Kiyo Server JP PVE running?

Kiyo Server JP PVE is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Kiyo Server JP PVE?

The recent wipes averaged a busiest count of 28 players. 43 hours after the latest wipe, the crowd peaked.

On what timetable does Kiyo Server JP PVE run its wipes?

At the force wipe each month Kiyo Server JP PVE wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Kiyo Server JP PVE mean?

These are the tags Kiyo Server JP PVE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts20 (Group limit): Each team can hold up to 20; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Kiyo Server JP PVE appear?

These Rust Server Trends lists include Kiyo Server JP PVE: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Kiyo Server JP PVE?

Enter client.connect 210.131.209.92:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/CwAq2ECrbR is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts20

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players The server has 30 slots.
ts20
Group limit Each team can hold up to 20.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.