Station EU-11251 · recording
dev.chatazdykty.pl
Online EU 149.50.101.40:30183 checked 9m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,251
- top 50% · #2330 in EU
- Last wipe
- 2d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 17:18 UTC2d ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on dev.chatazdykty.pl?
The procedural map on dev.chatazdykty.pl is size 1,500 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on dev.chatazdykty.pl?
No gather rate appears in the name of dev.chatazdykty.pl. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on dev.chatazdykty.pl?
A reading taken now shows 0 players on dev.chatazdykty.pl, which has 5 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 1 players.
How does dev.chatazdykty.pl rank against other Rust servers?
The last seven days of player hours place dev.chatazdykty.pl at #11,251, in the top 50% of all ranked servers and #2,330 in Europe.
Operator and location
How reliably does dev.chatazdykty.pl stay online?
As recorded now, dev.chatazdykty.pl is running. The uptime it reports puts its last restart about 46 hours ago. Of the 168 hours in the last 7 full days, it was up for 94, or 56% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
How well does dev.chatazdykty.pl perform under load?
The 48-hour average is 238 server fps; 185 is the lowest observed. At its highest, it carried 10,191 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,535 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does dev.chatazdykty.pl run from?
With its EU tag, dev.chatazdykty.pl lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 149.50.101.40:30183.
What build of Rust does dev.chatazdykty.pl use?
Rust network protocol 2635 and build 168909 on Linux is what dev.chatazdykty.pl runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does dev.chatazdykty.pl run its wipes?
At the force wipe each month dev.chatazdykty.pl wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 2 days. Its tags state a monthly wipe schedule.
Tags
What do the server tags on dev.chatazdykty.pl mean?
Tags published by dev.chatazdykty.pl and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does dev.chatazdykty.pl appear?
The Rust Server Trends lists that take in dev.chatazdykty.pl are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Join the server
What steps get you onto dev.chatazdykty.pl?
To join, enter client.connect 149.50.101.40:30183 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/uVWshETCs.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.