Station EU-4387 · recording
RustyToad
Online EU 148.251.238.131:29015 checked 11m ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,387
- top 20% · #1571 in EU
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- −2into Wed 16:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | M1.0▲rising | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustyToad?
Generated by the game, the map on RustyToad is procedural, size 3,700 with seed 1430733495. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustyToad?
You will find no gather rate in the name of RustyToad. The group limit is 30 players. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on RustyToad right now?
At this moment, RustyToad records 2 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 13:00 UTC, averaging 2 players.
How does RustyToad rank against other Rust servers?
RustyToad is #1,571 in Europe and #4,387 worldwide on the past week's player hours, within the top 20% of ranked servers.
Operator and location
How reliably does RustyToad stay online?
RustyToad is up at the moment. Its reported uptime points to a restart about 5 days 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does RustyToad hold a steady tick rate?
The 48-hour average is 111 server fps; 89 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 105,172. It reached a ceiling of 3,388 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustyToad run from?
The EU tag is how RustyToad lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 148.251.238.131:29015 is the address it uses.
Which Rust version is RustyToad running?
On Windows, RustyToad runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RustyToad?
The recent wipes averaged a busiest count of 10 players. 47 hours after the latest wipe, the crowd peaked.
How often does RustyToad wipe, and on which days?
The force wipe is the only wipe RustyToad takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on RustyToad mean?
The game's server browser reads the tags RustyToad publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts30 (Group limit): Each team can hold up to 30; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustyToad appear?
The Rust Server Trends lists that take in RustyToad are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs RustyToad?
Among the servers we track, only RustyToad publishes this rustytoad.de hostname.
How to join
What steps get you onto RustyToad?
You can connect by pressing F1 in Rust and typing client.connect 148.251.238.131:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/WKFtveKh35.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
