Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h113 48 h

Station XX-1177 · recording

[US West] Facepunch 1

Online 148.113.198.9:28015 checked 1h ago

official monthly wipes vanilla
Connect
Players now
7/ 400
2% full
Motion · 24 h
M0.2falling
−1 players on the day
7-day average
7
peak 17
Rank
#1,177
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1177 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
7of 400 slots
Motion · 24 h
M0.2falling−1 players
Sharpest hour
−4into Tue 05:00 UTC
Peak · 48 h
12most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak
20players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M1.1rising 20 – running 7

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 135 on average
90/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 114 on average
74/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 64 on average
30/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 39 on average
16/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average
17/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 32 on average
22/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US West] Facepunch 1?

The procedural map on [US West] Facepunch 1 is size 4,500 with seed 166856579, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US West] Facepunch 1?

You will find no gather rate in the name of [US West] Facepunch 1. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It appears in the Official tab in the game. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [US West] Facepunch 1 right now?

7 of the 400 slots on [US West] Facepunch 1 are filled right now. Across seven days this server recorded an average of 7 players and a peak of 17. The busiest point in the last 48 hours came at 19:00 UTC, averaging 11 players.

How does [US West] Facepunch 1 rank against other Rust servers?

Over the last seven days, [US West] Facepunch 1 recorded enough player hours to reach #1,177 worldwide, placing it in the top 5% of all ranked servers.

Server facts

How reliably does [US West] Facepunch 1 stay online?

Right now, you can reach [US West] Facepunch 1. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [US West] Facepunch 1 perform under load?

Across the last 48 hours it averaged 232 server fps, with a floor of 212. The world held up to 129,944 entities at its peak, buildings and deployables included. It reached a ceiling of 5,532 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [US West] Facepunch 1 run from?

No region tag comes from [US West] Facepunch 1, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 148.113.198.9:28015 is the address it uses.

Which Rust version is [US West] Facepunch 1 running?

Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch 1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [US West] Facepunch 1?

The recent wipes averaged a busiest count of 20 players. 46 hours after the latest wipe, the crowd peaked.

On what timetable does [US West] Facepunch 1 run its wipes?

Once a month [US West] Facepunch 1 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [US West] Facepunch 1 mean?

Tags published by [US West] Facepunch 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): The server has 400 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US West] Facepunch 1 appear?

You will find [US West] Facepunch 1 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [US West] Facepunch 1?

One operator most likely runs these: [US West] Facepunch 1 and 124 other servers we track, all publishing a playrust.com hostname.

Connecting

How do you connect to [US West] Facepunch 1?

To join, enter client.connect 148.113.198.9:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players The server has 400 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.