Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,509 Active3,178 Wipes · 3 h130 48 h

Station XX-966 · recording

[US West] Facepunch Premium 4

Online 148.113.198.87:28020 checked 11m ago

official monthly wipes vanillapremium
Connect
Players now
6/ 300
2% full
Motion · 24 h
M0.8falling
−6 players on the day
7-day average
10
peak 20
Rank
#966
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-966 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 300 slots
Motion · 24 h
M0.8falling−6 players
Sharpest hour
−4into Tue 11:00 UTC
Peak · 48 h
17most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
26players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M1.4rising 26 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 129 on average
43/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 111 on average
52/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 60 on average
22/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average
11/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
20/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
12/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US West] Facepunch Premium 4?

Generated by the game, the map on [US West] Facepunch Premium 4 is procedural, size 4,500 with seed 531619313. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US West] Facepunch Premium 4?

No gather rate appears in the name of [US West] Facepunch Premium 4. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [US West] Facepunch Premium 4?

6 of the 300 slots on [US West] Facepunch Premium 4 are filled right now. Averaged across the last seven days the population was 10 players, reaching a peak of 20. The last 48 hours show their highest activity at 21:00 UTC, averaging 15 players.

How does [US West] Facepunch Premium 4 rank against other Rust servers?

On player hours for the past week, [US West] Facepunch Premium 4 sits at #966, which puts it inside the top 4% of every ranked server.

Server details

How reliably does [US West] Facepunch Premium 4 stay online?

Right now, you can reach [US West] Facepunch Premium 4. Going by the uptime figure it reports, it restarted about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US West] Facepunch Premium 4 hold a steady tick rate?

Its average server fps over the last 48 hours was 206, and it never dropped below 182. The world held up to 150,760 entities at its peak, buildings and deployables included. It reached a ceiling of 5,843 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US West] Facepunch Premium 4 hosted?

Its name points to North America, but [US West] Facepunch Premium 4 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 148.113.198.87:28020.

What build of Rust does [US West] Facepunch Premium 4 use?

Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium 4 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US West] Facepunch Premium 4?

On average, the busiest point of its recent wipes drew 26 players. 9 hours into the latest wipe, the crowd reached its peak.

On what timetable does [US West] Facepunch Premium 4 run its wipes?

Once a month [US West] Facepunch Premium 4 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 15 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [US West] Facepunch Premium 4 mean?

The game's server browser reads the tags [US West] Facepunch Premium 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US West] Facepunch Premium 4 appear?

You will find [US West] Facepunch Premium 4 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [US West] Facepunch Premium 4?

Both [US West] Facepunch Premium 4 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

How to join

How do you connect to [US West] Facepunch Premium 4?

Enter client.connect 148.113.198.87:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.