Station XX-1078 · recording
[US West] Facepunch Premium 5
Online 148.113.198.76:28020 checked 11m ago
- Players now
- 5/ 300
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 8
- peak 24
- Rank
- #1,078
- top 5%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 300 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −4into Mon 03:00 UTC
- Peak · 48 h
- 14most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- wipe-day peak
- 20players, last three wipes
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | M1.3▲rising | 20 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US West] Facepunch Premium 5?
The procedural map on [US West] Facepunch Premium 5 is size 4,500 with seed 1520357899, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US West] Facepunch Premium 5?
You will find no gather rate in the name of [US West] Facepunch Premium 5. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [US West] Facepunch Premium 5?
At this moment, [US West] Facepunch Premium 5 records 5 players across 300 slots. Averaged across the last seven days the population was 8 players, reaching a peak of 24. The last 48 hours show their highest activity at 02:00 UTC, averaging 11 players.
How does [US West] Facepunch Premium 5 rank against other Rust servers?
On player hours for the past week, [US West] Facepunch Premium 5 sits at #1,078, which puts it inside the top 5% of every ranked server.
Server facts
How reliably does [US West] Facepunch Premium 5 stay online?
[US West] Facepunch Premium 5 is up at the moment. Its reported uptime points to a restart about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [US West] Facepunch Premium 5 perform under load?
Its average server fps over the last 48 hours was 228, and it never dropped below 159. The world held up to 143,702 entities at its peak, buildings and deployables included. Its highest memory use was 6,044 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [US West] Facepunch Premium 5 hosted?
Its name points to North America, but [US West] Facepunch Premium 5 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 148.113.198.76:28020.
What build of Rust does [US West] Facepunch Premium 5 use?
On Windows, [US West] Facepunch Premium 5 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [US West] Facepunch Premium 5?
On average, the busiest point of its recent wipes drew 20 players. 47 hours into the latest wipe, the crowd reached its peak.
How often does [US West] Facepunch Premium 5 wipe, and on which days?
At the force wipe each month [US West] Facepunch Premium 5 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 2 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [US West] Facepunch Premium 5 mean?
Tags published by [US West] Facepunch Premium 5 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US West] Facepunch Premium 5 appear?
These Rust Server Trends lists include [US West] Facepunch Premium 5: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [US West] Facepunch Premium 5?
Both [US West] Facepunch Premium 5 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Join the server
How do you connect to [US West] Facepunch Premium 5?
To join, enter client.connect 148.113.198.76:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
