Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players43,541 Active3,049 Wipes · 3 h97 48 h

Station XX-1051 · recording

[US West] Facepunch 4

Online 148.113.198.14:28015 checked 13m ago

official monthly wipes vanilla
Connect
Players now
4/ 350
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
8
peak 22
Rank
#1,051
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1051 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 350 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−4into Thu 03:00 UTC
Peak · 48 h
13most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak
21players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M1.2rising 21 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average
36/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average
54/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 60 on average
24/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average
14/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
17/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
16/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US West] Facepunch 4?

[US West] Facepunch 4 runs a procedural map of size 4,500 with seed 664932134, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US West] Facepunch 4?

You will find no gather rate in the name of [US West] Facepunch 4. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [US West] Facepunch 4 right now?

At this moment, [US West] Facepunch 4 records 4 players across 350 slots. Across seven days this server recorded an average of 8 players and a peak of 22. The last 48 hours show their highest activity at 23:00 UTC, averaging 12 players.

How does [US West] Facepunch 4 rank against other Rust servers?

The last seven days of player hours place [US West] Facepunch 4 at #1,051, in the top 5% of all ranked servers.

Server facts

How reliably does [US West] Facepunch 4 stay online?

[US West] Facepunch 4 is up at the moment. The uptime it reports puts its last restart about 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [US West] Facepunch 4 perform under load?

Across the last 48 hours it averaged 229 server fps, with a floor of 194. At its highest, it carried 129,617 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,589 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [US West] Facepunch 4 hosted?

Its name points to North America, but [US West] Facepunch 4 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.113.198.14:28015 is the address it uses.

Which Rust version is [US West] Facepunch 4 running?

[US West] Facepunch 4 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [US West] Facepunch 4?

The recent wipes averaged a busiest count of 21 players. The peak on the most recent wipe came 43 hours after the wipe.

On what timetable does [US West] Facepunch 4 run its wipes?

At the force wipe each month [US West] Facepunch 4 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 14 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [US West] Facepunch 4 mean?

The game's server browser reads the tags [US West] Facepunch 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US West] Facepunch 4 appear?

You will find [US West] Facepunch 4 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [US West] Facepunch 4?

One operator most likely runs these: [US West] Facepunch 4 and 124 other servers we track, all publishing a playrust.com hostname.

Join the server

What steps get you onto [US West] Facepunch 4?

You can connect by pressing F1 in Rust and typing client.connect 148.113.198.14:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players 350 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.